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  1. #1
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Khal_Drogo View Post
    Hence, my compromise. Hell, keep repairing/deterioration if you want, BUT exp loss needs to be there. Otherwise, there's no accountability. Nobody gives a sh%^ if they die -hell, they can make strategies around it. At the very least, exp loss, but some kind of deleveling "cap" (like "limit breaks" in XI that, rather than allow you to push forward, they keep you from degressing). At worst, no deleveling at all.


    Anyway, there needs to be something about dying that REALLY deters ppl from doing so, or they won't make as much of an effort to stay alive. Or worse, as mentioned earlier, they'll find away to exploit it.
    Or you could not die for the sake of, I dunno, not sucking. Play well for the sake of playing well. Don't die so you're not a burden to your group. Don't die so you can win. Why do you need an awful, timesink, fun-killing punishment? Admittedly mostly my opinion but if they put in de-leveling or XP loss I'm quitting. Thankfully last they said they have absolutely no intention of doing so.
    (2)

  2. #2
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by Arcell View Post
    Or you could not die for the sake of, I dunno, not sucking. Play well for the sake of playing well. Don't die so you're not a burden to your group. Don't die so you can win. Why do you need an awful, timesink, fun-killing punishment? Admittedly mostly my opinion but if they put in de-leveling or XP loss I'm quitting. Thankfully last they said they have absolutely no intention of doing so.
    Hey, good point arcell, don't suck and not die, so you don't get the exp loss(or whatever penalty), huh, imagine that.... What it does is it forces people to get better so they don't digress from a level. Because right now, I could care less if 3 people die in my ifrit party... Ya would be nice to have a full party, but it isn't needed. Those people will learn faster if they can't keep their level.
    (2)
    Last edited by Rokien; 02-25-2012 at 12:18 PM.