The irony with monk is that they had before the shadowbringer version the best one with stormblood. Like double tackle and tornado kick opener was pretty hard and rewarding too do so i still have no clue why they would just take that away and make it so boring.That's because ninja is a dps, they've been severely understaffed when it comes to any job designer that isn't a dps main for like 2 expansions atleast.
As for monk...they didn't know what to do with it since the initial design in ARR, so I'm not surprised that it ended up this barebones.
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