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  1. #381
    Player
    GrimGale's Avatar
    Join Date
    Sep 2013
    Posts
    1,110
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Recon1o6 View Post
    While combos themselves will never be condensed like in pvp, yoshida has confirmed multiple times that wont happen which is good for many.
    Considering what happened with the great healer action culling of ShB, I wouldn't take Yoshida at his word.
    (4)

  2. #382
    Player
    Truen's Avatar
    Join Date
    May 2019
    Location
    Limsa
    Posts
    304
    Character
    Brunox Sky
    World
    Exodus
    Main Class
    Scholar Lv 82
    Quote Originally Posted by GrimGale View Post
    Considering what happened with the great healer action culling of ShB, I wouldn't take Yoshida at his word.
    Exactly. What he says isn't what happens...assuming he even comments at all about what is being planned, which in and of itself is unusual.
    (0)

  3. #383
    Player
    Recon1o6's Avatar
    Join Date
    Sep 2016
    Posts
    1,296
    Character
    Avarnia Corthal
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    Generally with yoshida, you can get a good estimate from how he denies it. If he denies something because he's not interested, then we wont get it. If he denies it because technical limitations, give it a couple of years unless it changes into the first.
    (0)

  4. #384
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Recon1o6 View Post
    Generally with yoshida, you can get a good estimate from how he denies it. If he denies something because he's not interested, then we wont get it. If he denies it because technical limitations, give it a couple of years unless it changes into the first.
    I mean they split the eu server in chaos and light only for it too be 1 big server again next expansion and call it mind blowing changes. And the problem is he doesn’t deny it a lot of times he just thinks it’s not the case and it looks more like ignorance then anything. Like when you have a entire job category aka healer, telling you since ages that healing the way they want it won’t work and then still do it then it’s ignorance nothing else
    (0)

  5. #385
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,878
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    I wonder why people fixate so much on the filler parts of a rotation. Does it really matter if you're slowly rolling your face across the keyboard or banging your forehead against a single key at baseline? The meat of the gameplay of a job comes out of its cooldowns and resource management. Take that away and they are all equally boring. That's what your focus should be on.

    It's easy enough to create a magic-themed version of the filler combos that melee jobs use. All you need is a few more DoTs to juggle. If you want to make it a bit more challenging, have every additional DoT cast on a target increase the potencies and reduce the timers on all of the other active DoTs. The main issue with DoTs and DoT timers is that newer players get intimidated by them, and they don't really add much in the way of complexity once you become more comfortable with a job. The filler stuff just becomes muscle memory over time.
    (1)

  6. #386
    Player
    AikenDrum's Avatar
    Join Date
    Jul 2017
    Posts
    132
    Character
    Mio Aiken
    World
    Louisoix
    Main Class
    Pictomancer Lv 100
    everything becomes boring given enough time, that includes cooldowns and resource management; so how much time will it be matters - and for 11111111111 the time is instantly
    (1)

  7. #387
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by AikenDrum View Post
    everything becomes boring given enough time, that includes cooldowns and resource management; so how much time will it be matters - and for 11111111111 the time is instantly
    I mean I do find nin opener still really engaging because you press so many buttons and with mudras a fail cost a lot of dps
    (0)

  8. #388
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,878
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by AikenDrum View Post
    ...
    Cooldowns and resource management are influenced by and interact with fight mechanics. You could give Healers a 1-2-3 combo and you will still be bored and you will still have failed to solve the underlying problem.
    (1)

  9. #389
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    And yet, 111111111111111 is still boring. Even if you have cooldowns and resource management. Perhaps healers could have multiple damage buttons that interact with one another, or proc things, or influence the rest of the kit in some way.

    You can't make 1111111111 fun just by throwing resource management around it. It's one button, with a second button every 30 seconds. There's no room for growth or complexity there. Fun largely comes from choices. Having one choice means your damage complexity ceiling is...press it or don't press it.
    (0)

  10. #390
    Player
    AikenDrum's Avatar
    Join Date
    Jul 2017
    Posts
    132
    Character
    Mio Aiken
    World
    Louisoix
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Lyth View Post
    Cooldowns and resource management are influenced by and interact with fight mechanics.
    both 1-2-3 combo and 1111111111 interact with fight mechanics in some way ^^

    also these are all mostly static fights, cooldowns and resources on most jobs can be mapped and you'll just get a very long 1-...-N combo so over time every fight will become muscle memory
    (1)
    Last edited by AikenDrum; 08-22-2021 at 06:56 AM.

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