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  1. #1
    Player
    Faafetai's Avatar
    Join Date
    Jul 2021
    Location
    The Royal Menagerie
    Posts
    350
    Character
    Tai Natuia
    World
    Excalibur
    Main Class
    Paladin Lv 85
    Quote Originally Posted by Ultimatecalibur View Post
    Response to my post. Thank you for being awesome and discussing!
    I was not using his video as 'gospel' I am only stating it was a decent video on the subject without having to go into a million different mmos and how their inventories or systems work. Even how bad they could be. Usually the ones I have played will start with just selling cosmetics like Aion than 'accidentally' start adding small amounts of pay to win aspects to their stores. They will also remove the stuff like the retainers or chocobo saddle bag and instead put the whole thing on their store not even giving you that.

    Of course ffxiv is not as horrible as it can physically be. It could definitely be worse. Similar to numerous terrible Korean mmos that rely heavily on pay to win. I do not even wish to imagine how things could have been with ffxiv if they used a time gated system to just walk for a faster speed, at the very least I can ignore the ffxiv phone applications currency. It truly does feel like a free to play mmo sometimes with the millions of different currencies and millions of tabs similarly designed in other games to confuse the user in order for them to make a payment without even knowing it. Thankfully it is all used to get items within the game and not to trade in for a second currency than a third currency, to then trade in for special currency that could be converted to another currency to purchase items on mogstation. At least I don't think there is such a system in ffxiv. I hope there is not, but I am still learning what exists and such because there is indeed a ton of things to do and interact with. Do not be suprised though when you could only purchase things on mogstation only using 'Crysta' and you are always just slightly short to purchase a mount making you pay for the better higher amount to get it leaving you always with extra crysta in the future. It is just an observation.

    The system is already there to give us more inventory, but they would not just give people one extra retainer to solve the issue. It is perfectly fine that is what an alt only dedicated to keeping that small bit of extra stuff is for, but the nature of the pay for extra space just doesn't sit right with me.

    I would like to keep some of the resources I am using while leveling especially crafting. I know at least that is included in the subscription and game itself. Maybe they should reduce the amount of regents it takes or just add a separate tab for those like they have in other games. They did add one for crystals I am unsure if they use to flood the inventory. If they had why did they fix it? Why not take that and throw the crystals back into our inventories. We have tons of space already!

    I shall not get into inflation because that is a huge can of worms. Depending on where you live you do not get paid more so things going up just means more people wont be able to play the game in the first place. Of course people would be upset. This is also not accounting for conversion rate or where you live in the world if your dollar is worth more or less on another dollar. My friend pays the equivalent of I think 34 dollars a month due to conversion but I am unsure how much that amount means to her exactly just that it is quite expensive to her and her family.

    If I compare to other games that have a one time payment for content or even a free to play game as well it also get strange. It is similar to how much you should charge for artwork or a crafted item. Where you factor in content and how much time it took for you to make it, but coming up with a price is always weird. Especially with just items in ffxiv you can buy some items from beast tribes or other random vendors some may not know about and wish to sell that item for how much time you put in to making it. All I can really go on is how much a regular game is and usually ranging from 15-60 dollars but really some games that are 60 dollars are a fraction of the quality of games that I have played that are 15 dollars.

    I think if they increased the sub there may be backlash but mostly because people have been paying the set amount for a set time, and they are getting the same amount of content. I am also unsure how the inflation is within the place they operate would actually be. Japans wages are way different than just 7.25 in some places in the US I think it is about 8.50 in Japan. Also the cost of living not accounting for food. I know you at least get transportation accounted for in some incomes within japan that may not cover all of the commute but most of it. This is just going on the bare minimum someone could have access to financial.
    (0)

  2. #2
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Faafetai View Post
    The system is already there to give us more inventory, but they would not just give people one extra retainer to solve the issue. It is perfectly fine that is what an alt only dedicated to keeping that small bit of extra stuff is for, but the nature of the pay for extra space just doesn't sit right with me.
    They do give you 2 for free from the start and even if all available retainers were given out for free people would still be complaining about not having enough inventory.

    Retainers are also intended more for longer term storage than short term storage than as short term storage that people sometimes treat them as.

    I would like to keep some of the resources I am using while leveling especially crafting. I know at least that is included in the subscription and game itself. Maybe they should reduce the amount of regents it takes or just add a separate tab for those like they have in other games. They did add one for crystals I am unsure if they use to flood the inventory. If they had why did they fix it? Why not take that and throw the crystals back into our inventories. We have tons of space already!
    They did reduce the number of materials need when leveling crafting, even if not decreasing the total number of crafting materials, and in multiple ways: Crafting beast tribe dailies supply the material needed for their crafts, custom deliveries are crafted from a limited number of items purchased from nearby merchants and the Firmament crafts only have 1 craft per 10 level period and most of the materials needed are sourced from an attached zone while the single remaining material is easily crafted from easily gathered materials.

    Crystals have pretty much always been a crafting currency and the crystals tab was a way to actually let players carry large amounts of them when the stack cap was 99.
    (0)

  3. #3
    Player
    MiaShino's Avatar
    Join Date
    Jun 2021
    Posts
    509
    Character
    Mia Shino
    World
    Excalibur
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Ultimatecalibur View Post
    They do give you 2 for free from the start and even if all available retainers were given out for free people would still be complaining about not having enough inventory.
    This is silly as heck and I read this type of comment many times in this thread. I am unsure what the English word for this type of fallacy is.

    If I had ten retainers I would be in a far far better place then I am now? Is that not true?
    (3)

  4. #4
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by MiaShino View Post
    This is silly as heck and I read this type of comment many times in this thread. I am unsure what the English word for this type of fallacy is.

    If I had ten retainers I would be in a far far better place then I am now? Is that not true?
    Nope. The paradox is that more storage doesn't necessarily mean less storage problems. It has been a noted effect that humans tend to fill storage rather than dispose of things until they reach the limit on how much they can store at which point they choose between either expanding storage or disposal of excess items.

    Even if you had 1400 retainer slots and 1000 glamour cabinet slots you would still be running into storage problems after a while.
    (3)

  5. #5
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Ultimatecalibur View Post
    Nope. The paradox is that more storage doesn't necessarily mean less storage problems. It has been a noted effect that humans tend to fill storage rather than dispose of things until they reach the limit on how much they can store at which point they choose between either expanding storage or disposal of excess items.

    Even if you had 1400 retainer slots and 1000 glamour cabinet slots you would still be running into storage problems after a while.
    Well, when the game adds 800+ gear items each expansion and only 100 glamour slots inventory bloat tends to happen.

    Same when they add 80+ "Currencies" that go into your inventory each expansion.

    Again, that's not even touching crafting where multiple recipes can require anywhere from 6-10 separate items each.

    Quote Originally Posted by Violyre View Post
    I will give you bait. Bait has always needed SOMETHING done for it. I think the older expansions should get condensed into maybe a couple lures when new expansions are released, that would help immensely, since they're said a "tackle box" thing is not able to be done. Maybe only have unique bait for big fish in the old zones.
    You can tell the FFXIV Devs attempted to rectify this by adding Freshwater and Saltwater Boilies but then they didn't go far enough and they're pretty useless as they can't hook most fish.
    (2)
    Last edited by Deceptus; 08-23-2021 at 09:48 PM.
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]