Page 5 of 13 FirstFirst ... 3 4 5 6 7 ... LastLast
Results 41 to 50 of 124
  1. #41
    Player
    Mackallan's Avatar
    Join Date
    Jul 2021
    Location
    Ul'dah
    Posts
    4
    Character
    Mackallan Belmonte
    World
    Cactuar
    Main Class
    Gladiator Lv 71
    The music in this game is so good that I have it on my spotify. Also was happy to see the OST of it come over to spotify recently.
    (5)

  2. #42
    Player
    Ramesses's Avatar
    Join Date
    Aug 2011
    Location
    Sharlayan
    Posts
    1,393
    Character
    Prince Nuada
    World
    Diabolos
    Main Class
    Reaper Lv 70
    Quote Originally Posted by HuaTuo View Post
    I'm gonna just carry on as normal, came to the forums to basically complain about the cheap and honestly terrible synth arrangements of soundtrack accompanying the entire game.
    Quote Originally Posted by HuaTuo View Post
    I really am not sure if this thread belongs on this particular part of the forum, but I just wanted to share with you all the fact that I find the soundtrack accompanying you through the entire game lacking "very much and more". I graduated from Prague Music Conservatory as a pianist, composer and conductor - so I accept my personal bias based on my education. Most of the music is as if made from a soundbank of some cheap £60 Yamaha keyboard, the instruments are terribly synthetic, especially Strings and Brass. It was tolerable until level 60. But now, ever since I entered the Stormblood campaign, it's now so terrible that I created this account only to make this post. It would seem, that they employed "some" acoustic instruments like Guitar and Lute, but in a very chamber setting, consisting mostly two, sometimes up to FOUR tracks (compared to standard 19-21 with average size enssemble) - and trust me I could do some of this (if not most) when I was 10yo.
    Quote Originally Posted by HuaTuo View Post
    omg YES! My entire point being, why can't we have THAT in the game??? Instead of watered down synthesized version that smells like a dozen rotten eggs dropped in a vat of vinegar!
    *(Narrows his eyes)*-- Now I'm certain you're just trolling with a secondary agenda to increase your post count-- your opinion is actually now moot especially since you have yet to complete Shadowbringers. Nobody should ever associate those words you mentioned above with Soken-sama's music.

    Ever.

    If after listening to just "In the Belly of the Beast", Mortal Instants, Civilizations (La-Hee), To The Edge, Insanity, The New Nest -- to mention a few -- and you assume you would rattle off disparaging remarks about Soken's music without proper cause, then I reckon you're just babbling for attention.

    As several others have mentioned in the thread, do please post up your own original compositions and lets judge them. I find it curiously interesting that you said you graduated from Prague Music Conservatory-- Alex (Alex Moukala) also lives in Prague, plays FFXIV and does music-- here's "Insanity", one of many examples of covers that he did with Husky and a few other very talented players on You Tube. Those are superbly trained people in music who understand the nuances, appreciate the resonance of harmony, and the intricate genius of FFXIV's music.

    You on the other hand sat down, analyzed, and deliberately judged FFXIV's music in a poor light-- and from where I come from, there is a very powerful saying: You either be as good or better --or hold your peace. As such, please upload any of your finest compositions so we all might have the pleasure of analyzing it-- afterall, you've been at it since you were ten; therefore, it's obvious you'll have a wealth of samples to share from your creative catalogue. So do please share-- constructive feedback is always crucially essential for ones without creative evolution.
    (16)
    Last edited by Ramesses; 08-21-2021 at 07:54 PM.
    "After ten years, finally headed to Sharlayan... absolutely stoked"


  3. #43
    Player
    HuaTuo's Avatar
    Join Date
    Aug 2021
    Posts
    128
    Character
    Hua Tuo
    World
    Zurvan
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Ramesses View Post
    *(Narrows his eyes)*-- Now I'm certain you're just trolling with a secondary agenda to increase your post count-- your opinion is actually now moot especially since you have yet to complete Shadowbringers. Nobody should ever associate those words you mentioned above with Soken-sama's music.
    I really don't spend my time on a videogame forums and don't even remotely care about post count (lol??). I suppose there's people who do. As far as Shadowbringers go with music, I literally muted music in Crystarium, just bloody awful. Though it's early to say about the rest since only just started the 70-80 questline. There's FF concert in Albert Hall on 19th Sep. If you happen to sit in grand tier 16, next to seat 9, I'll be happy to shake your hand.
    (0)

  4. #44
    Player
    MilkieTea's Avatar
    Join Date
    Dec 2020
    Location
    Interdimensionality
    Posts
    2,134
    Character
    C'erise Vanesse
    World
    Maduin
    Main Class
    Red Mage Lv 90
    I still have yet to hear OPs salacious tunes. I'd love to hear the music of such a well studied Prague graduate!
    (7)
    Off-Topic Discussion Megathread: https://forum.square-enix.com/ffxiv/threads/434886-Off-Topic-Discussion-Megathread
    Quote Originally Posted by Stormpeaks View Post
    No thanks. Housing is fine as it is

  5. #45
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,350
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by HuaTuo View Post
    I really don't spend my time on a videogame forums and don't even remotely care about post count (lol??). I suppose there's people who do. As far as Shadowbringers go with music, I literally muted music in Crystarium, just bloody awful. Though it's early to say about the rest since only just started the 70-80 questline. There's FF concert in Albert Hall on 19th Sep. If you happen to sit in grand tier 16, next to seat 9, I'll be happy to shake your hand.
    Okay I thought I had stated everything I wanted to say on this subject, but further thought made me realize more needed to be clarified, particularly why synthesizer is prefered over 'traditional' instruments, and also a bit of the thought that goes into the actual compositions for each piece in the game (based on personal feelings and information from the composer/s him/themselves).

    Firstly, the whole synthesizer/traditional instrument debate. This comes down to personal preference but for me, it's horses for courses, synthesizer is simply another instrument in a composer's arsenal, able to stand in for at the least piano/organ, if not a whole orchestra. And before you pass judgement on electronic instruments in general, your studies of classical music should have surely shown you that in from the beginnings of the 20th century on electronic instruments started to be developed and experimented with among 'traditional' instruments in orchestras - beginning with the famous theremin (beloved in countless haunted house films for a century ). And that is essentially, a very primitive and early synthesizer. And now, with modern technology, a synthesizer can pretty much replicate an entire orchestra very well - of course there is still a slight bit of audio uncanny valley going on, which I presume is the reason for your dislike of synthesizer music in general, which is fine, but I still like it as a genre on it's own.

    And that brings me to why it's used and prefered in game music, including FFXIV. And a lot of it is simply pragmatism. You might not realize it (or maybe you do but consider it irrelevant) but having to use a full orchestra with fully pre-recorded orchestral music for a game like FFXIV would be extremely expensive, as each musician needs to be paid for, which for an average symphony orchestra has around 20-30 musicians, would be very expensive to do, over a long period of time, to record upwards of 500 tracks that FFXIV currently has in it's soundtrack. On top of that you need a large enough dedicated studio for recording which would be occupied for an extended length of time for the required amount of tracks, so again that increases the cost to SE.

    Compare that to a single composer using a top of the line synthesizer and related sound platform like Masasyoshi Soken and Nobuo Uematsu use and the cost comes way way down. The fruits of their work as able to be seen immediately and any adjustments or changes can be easily and quickly implemented, instead of having to recall the entire orchestra again to play a new or changed track that has to be recorded again from scratch. And as Soken is also the game's Sound Director as well as main composer, he is responsible for the use of sound effects in the game as well as the music, and thus a synthesizer is well placed for ensuring music and sound effects function in the game effectively.

    Another reason why synthesized music is prefeable in general use in games compared to fully orchestrated recordings is from a technical perspective. Game developers are mindful of the overall size of games and the need for game components to function immediately, and sound/music is especially important, especially when it comes to file sizes. Of course in these days of 2+TB hard drives it's not quite as much of a problem for keeping games as small as possible, but they still need to be mindful of overall game program size, and a game would be quickly bogged down by recorded music files. Sure, you could use audio compression like MP3 or FLAC, but that then adds an extra layer of complexity to the whole thing, as the computer now has to decompress the music file before it can be used, which especially in a very large game with already hundreds or thousands of processes happening at the same time, it would makle the game load far far slower and/or lag badly, especially in real-time games. MIDI is therefore still very very popular in gaming because of it's simplicity, all the game has to do is hand over the process of making the sound/music file to the computer's sound chip to do, rather than have to decompress and play a recorded file. MIDI 'files' are therefore just an instruction to the sound processor and thus are very very tiny (a couple of KBs if that). This is how games like the FF series traditionally handled music.

    Having said that (and to perhaps confuse the situation a bit), FFXIV does use prerecorded tracks that are synthesized, for the reason I previously mentioned. It's easy and quick to produce them or alter them if required, and furthermore, given game music has to often repeat for as long as it's needed (rather than fading out and then restarting), it's far easier to edit for cueing purposes. Hence prerecorded orchestral tracks are more commonly used for certain situations, especially cutscenes, as they provide a better emotional feeling and response, and, are not required to repeat or be cued. And this leads me to my final point.

    I mentioned this in my first post but it is worth repeating here, that a lot of thought goes into each track as to how it is used. Music in FFXIV is not just music to be listened to for music's sake (although you can certainly do just that, I do it myself!), but it is also a leitmotif, a theme connected to a certain area, place, person or situation in the game's story, and it's meant to enhance the emotional aspect of that situation, and through certain instruments, sounds or melodies is meant to be symbolic or metaphorical of what is happening on screen. An example of what I am trying to get across is a track from the Shadowbringers OST in particular which a few people pointed already (although it's a place in the expansion you haven't yet reached it appears, so this will be spoilered going in, but I'll try to be as generic as possible): Mortal Instants, by Masayoshi Soken, the theme for
    Amaurot, the final dungeon for ShB.

    This theme is a remix of the themes for the Tempest Full Fathom Five and the theme for the Amaurot reconstruction Neath Dark Waters, but far more hectic and urgent. The harsh strings and percussion and the wailing voices drive home what is being seen on screen - you're literally experiencing every aspect of the apocalypse that destroyed the Ascians' civilization, seeing tall skyscrapers collapsing while fire and brimstone rain down from the sky and people run around pannicking and dying in the streets, as their very fears and nightmares are given flesh, all the while Emet is describing the destruction and bloodshed in graphic detail as you fight your way through the chaos, culminating in being taken into outer space as the original planet literally burns in agony below, the music really enhances the emotion on screen.
    Playing it without that track or any music in general would not have the same effect, it would be much blander.

    This is simply one example of the thought that goes into making game music, and using a synthesizer to accomplish that is simply using the best tool for the job.
    (15)
    Last edited by Enkidoh; 08-22-2021 at 07:25 AM.

  6. #46
    Player
    StriderShinryu's Avatar
    Join Date
    Sep 2015
    Location
    Coeurl
    Posts
    1,309
    Character
    Alexalea Snowsong
    World
    Coeurl
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by MilkieTea View Post
    I still have yet to hear OPs salacious tunes. I'd love to hear the music of such a well studied Prague graduate!
    To be fair, you can probably already hear their work, or at least something that sounds just like it, in a million places. It seems like they would prefer the booming, grand orchestral compositions (likely backed by full choir) that can be found literally everywhere else and are so generic at this point it kind of hurts.
    (8)

  7. #47
    Player
    MilkieTea's Avatar
    Join Date
    Dec 2020
    Location
    Interdimensionality
    Posts
    2,134
    Character
    C'erise Vanesse
    World
    Maduin
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by StriderShinryu View Post
    To be fair, you can probably already hear their work, or at least something that sounds just like it, in a million places. It seems like they would prefer the booming, grand orchestral compositions (likely backed by full choir) that can be found literally everywhere else and are so generic at this point it kind of hurts.
    Yeah. Part of the reason I love FFXIV is that they KNOW when to use booming, grand orchestral compositions and pair them quite well with synth sounds to create this overall unique atmosphere.

    But generic fantasy mmo soundtrack 1 has been done before… a lot.
    (9)

  8. #48
    Player
    CrystalPenguin's Avatar
    Join Date
    Jul 2021
    Location
    Limsa Lominsa
    Posts
    69
    Character
    W'llayan V'huh
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    I like XIV music. My favorite City State is Gridina (I know I'm spelling it wrong.) I like the Crystaruim music. Hopefully some of Hamauzu music can be incorporated into XIV or have him make some new music. I really like the music he puts in the games I've played
    (5)

  9. #49
    Player
    CrystalPenguin's Avatar
    Join Date
    Jul 2021
    Location
    Limsa Lominsa
    Posts
    69
    Character
    W'llayan V'huh
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    City State as in the music...
    (2)

  10. #50
    Player
    Caitlyn's Avatar
    Join Date
    Mar 2014
    Location
    Eden
    Posts
    5,442
    Character
    Geistherz Gungnir
    World
    Shiva
    Main Class
    Sage Lv 100
    Soken provide alot of variety within the soundtrack of FFXIV, especially with Shadowbringers. The Shadowbringers OST is a masterpiece! I would say, there is a track for almost every purpose:


    If you want some orchestra:
    - Shadowbringers (Main Theme)
    - The Dark Which Illuminates the World (Crystarium)
    - High Treason (Mission)

    If you want to feel sad:
    - Tears in the Rain
    - Sands of Amber (Ahm Araeng)

    If you want to feel happy (didnt find something fast in the shadowbringers OST):
    - Seven Hundred Seventy-Seven Whiskers (Namazu)
    - Papaya (Eastern)

    If you want to fight:
    - Ruby Weapon Theme (or if you want to eat big fat tacos)
    - Insatiable (Dungeon Boss)

    If you want to dance:
    - Return to Oblivion (Eden 8)
    - Who Brings Shadow (Hades)
    - A Long Fall (The Twinning)

    If you want to worship our lord and savior, the one who forgive your sins and lead us into the true paradise:
    - Insanity (Innocence)

    And lets dont forget the Seat of Sacrifice:
    - To the Edge

    Or the tracks from Nier Automata (which are in FFXIV):
    - Alien Manifestation (Copied Factory)
    - Bipolar Nightmare (Engels)
    - End of The Unknown (Heavy Artillery Unit)


    Seriously... What the hell do you want more?
    (2)
    Last edited by Caitlyn; 08-24-2021 at 06:04 AM.
    - Queen of Heal 2022 -
    Quote Originally Posted by Paulecrain View Post
    Damit du als Queen of heal natürlich deine königlichen Wünsche erfüllt bekommst. ♥
    Quote Originally Posted by Dicentis View Post
    Ich finde es eh schon krank, dass du Paules Zitat ungefragt verwendest und ich weiß, dass du nie eine Erlaubnis dafür bekommen hast!

Page 5 of 13 FirstFirst ... 3 4 5 6 7 ... LastLast

Tags for this Thread