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  1. #251
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by TroySoFab View Post
    Standing outside the boss room for a prolonged period of time isn't an accident, it is something you are actively doing (or in this case not doing).
    Pulling the boss prematurely is something you're actively doing to, so does that mean it's never an accident? Not sure what your logic is here.

    Except its not. Its a way to advance the party through the fight. It disrupts no one. I don't think there is anything wrong if the party wants to wait, but ultimately pulling the boss is up to the tank (or tanks) discretion.
    If the party wants to wait for everyone it disrupts the parties plan to wait. If the new player wants to participate in the entire fight it disrupts his ability to watch the cutscene. Pulling the boss may be up to the tank, but whether the rest of the group wants to follow him in is up to the rest of the group. As I've been saying, there's nothing about waiting for the entire party to be ready that's against the ToS.
    (7)

  2. #252
    Player
    Baxcel's Avatar
    Join Date
    Jan 2019
    Posts
    550
    Character
    Baxcel Farshot
    World
    Lamia
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by TroySoFab View Post
    Actually they are not both accidents. Standing outside the boss room for a prolonged period of time isn't an accident, it is something you are actively doing (or in this case not doing). Which can be vote kicked for being AFK. If I'm a tank, I'm not usually focused on the party list, so I can easily miss someone being listed as "viewing cutscene". And in an alliance raid, I have no real way of seeing if someone in the other two parties is in a cutscene.
    Not to be rude or anything.. but even with skip already seen cutscenes turned on.. your screen flashes black for a moment to load in the boss.. train your brain or mind to look at the party list once that flash happens to see if anyone is in a cutscene and you'll never accidently early pull again.
    (5)

  3. #253
    Player TroySoFab's Avatar
    Join Date
    May 2015
    Location
    Ul-dah
    Posts
    356
    Character
    Troy La'fabulous
    World
    Excalibur
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Goji1639 View Post
    Pulling the boss prematurely is something you're actively doing to, so does that mean it's never an accident? Not sure what your logic is here.
    Not sure what your getting at here? I replied to your response implying that standing outside the boss room could be seen as an accident, which unless it is for a very short period of time, it never is an accident. The boss room is clearly defined. With pulling a boss during a cutscene yes it can be an accident at times. Especially in alliance raids when you can't even see if players in the other parties are in cutscenes easily. And in smaller parties it is entirely possible for the tank to overlook someone's name being listed as "viewing cutscene".


    Quote Originally Posted by Goji1639 View Post
    If the party wants to wait for everyone it disrupts the parties plan to wait. If the new player wants to participate in the entire fight it disrupts his ability to watch the cutscene. Pulling the boss may be up to the tank, but whether the rest of the group wants to follow him in is up to the rest of the group. As I've been saying, there's nothing about waiting for the entire party to be ready that's against the ToS.
    Not sure why you think anyone is saying waiting for players is against the ToS. I haven't perused through all the responses here, but I haven't seen one person imply that. And I don't think anyone (seriously) will. Secondly, no one is ever disrupted from watching a cutscene. They can be viewed again at an inn room. Also what do you do when part of the party wants to wait, and part doesn't? What about when most of the party doesn't want to wait? Who is disrupting who?
    (3)

  4. #254
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by TroySoFab View Post
    Not sure what your getting at here? I replied to your response implying that standing outside the boss room could be seen as an accident, which unless it is for a very short period of time, it never is an accident. The boss room is clearly defined. With pulling a boss during a cutscene yes it can be an accident at times. Especially in alliance raids when you can't even see if players in the other parties are in cutscenes easily. And in smaller parties it is entirely possible for the tank to overlook someone's name being listed as "viewing cutscene".
    Like I said, someone might go AFK momentarily outside the bossroom because they see that someone is watching the cutscene, so that means they have some time. There's no way to know that the tank is going to pull prematurely, and no rule that obligates you to engage with the tank before the rest of the party is ready. There actually is a way for the tank to know if someone's watching a cutscene, though; just look at the party window (super easy). As for Alliance raids, that's what the ready check is for.

    Not sure why you think anyone is saying waiting for players is against the ToS. I haven't perused through all the responses here, but I haven't seen one person imply that. And I don't think anyone (seriously) will. Secondly, no one is ever disrupted from watching a cutscene. They can be viewed again at an inn room. Also what do you do when part of the party wants to wait, and part doesn't? What about when most of the party doesn't want to wait? Who is disrupting who?
    People who don't engage with the tank when he pulls during a cutscene are just waiting for the entire party to be ready. Plenty of people are here trying to say that's against the ToS.

    Also, when you engage the boss it sends a message to the new player that they will be locked out of the fight in 15 seconds; which to most new players reads as they NEED to skip the cutscene or they'll miss the fight or the group might wipe for being shorthanded. That's pretty disruptive. Needing to watch everything in the inn after the fact not only ruins the flow of the narrative, but not everything is available at the inn.
    (3)
    Last edited by Goji1639; 08-19-2021 at 11:13 AM.

  5. #255
    Player
    Titania40's Avatar
    Join Date
    Aug 2021
    Posts
    83
    Character
    Pixie Titania
    World
    Excalibur
    Main Class
    Dancer Lv 80
    Quote Originally Posted by MaxCarnage View Post
    I completely agree. 99% of the time, the new person doesn't even say anything, even if there's an early pull. It's always someone else coming to defend them and being offended for someone else. Also, people don't even politely ask to wait for cutscenes.

    Usually it's:
    "Any cutscene watchers?"
    *silence for 15 seconds*
    *someone pulls*
    "We have 1. Or not, [expletive x 3]"

    I've noticed, if someone politely asks to wait, using please and thank you, as oppose to barking out demands all the time, people are more inclined to wait. Also, if the new person specifically asks if they can watch the cutscene, sure! By all means! But say nothing, and people will go on with their day.
    The UI tells you when someone in the team is watching a cutscene. It also tells everyone in the instance when there is someone who hasn't ran the dungeon before. Oh, gee, it's a pretty safe bet that if there is someone who hasn't done the dungeon or raid before they might possibly want to watch the cutscenes? And you don't realize that fact?

    I don't rage about people who leave while I'm watching the post-fight cutscene. It's annoying since it denies me the ability to give a commendation, and often denies me a chance at any loot too. I don't even get a chance to look at the final boss's loot to decide if I need, want, or am willing to pass on it. But hey, that's okay because waiting for me to be capable of making such decisions would mean you aren't running another dungeon during that minute or two... right? Aren't you instead going to be spending those several minutes just sitting in town waiting on your next DF queue and complaining that you're not getting maximum XP/Tomestones per minute?

    Why do I suspect you are also one of the people who get angry about people not knowing a boss's mechanics while equally being unwilling to explain them? While doing The Navel run (accidentally selected normal version instead of hard due to being distracted) we had a healer who didn't know how to avoid most damage from when Titan jumps, or how to recognize when Titan is about to do the cone attack that can send you flying off the arena. Rather then explaining it, the tank instead started chewing out our healer for asking "what mechanics?"
    (5)

  6. #256
    Player
    ForctyusGold's Avatar
    Join Date
    Jan 2016
    Location
    Ul-Dah
    Posts
    152
    Character
    Forctyus Goldmaul
    World
    Phoenix
    Main Class
    Pugilist Lv 90
    uh oh. really. it doesnt matter if its okay or against ToS.
    it really can happen by accident, sometimes experienced player start the fight, sometimes sprout.

    how often this happen to you exactly ? like i can tell maybe 1 from 50 runs of something or more.
    and most important, most of cutscenes arent so important, its just presentation of boss , if there is some dialog, i dont remember exacly how many dungs/ raid have it. and lastly. how to check some watching cutscene when doing 24 main raid ? asking in chat ? using Ready check , i dont think its best tool for that, since some people dont care to click on it anyway.
    (2)

  7. #257
    Player Kolaina's Avatar
    Join Date
    Sep 2013
    Posts
    1,070
    Character
    Hazy Dreams
    World
    Balmung
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Titania40 View Post
    The UI tells you when someone in the team is watching a cutscene. It also tells everyone in the instance when there is someone who hasn't ran the dungeon before. Oh, gee, it's a pretty safe bet that if there is someone who hasn't done the dungeon or raid before they might possibly want to watch the cutscenes? And you don't realize that fact?

    I don't rage about people who leave while I'm watching the post-fight cutscene. It's annoying since it denies me the ability to give a commendation, and often denies me a chance at any loot too. I don't even get a chance to look at the final boss's loot to decide if I need, want, or am willing to pass on it. But hey, that's okay because waiting for me to be capable of making such decisions would mean you aren't running another dungeon during that minute or two... right? Aren't you instead going to be spending those several minutes just sitting in town waiting on your next DF queue and complaining that you're not getting maximum XP/Tomestones per minute?

    Why do I suspect you are also one of the people who get angry about people not knowing a boss's mechanics while equally being unwilling to explain them? While doing The Navel run (accidentally selected normal version instead of hard due to being distracted) we had a healer who didn't know how to avoid most damage from when Titan jumps, or how to recognize when Titan is about to do the cone attack that can send you flying off the arena. Rather then explaining it, the tank instead started chewing out our healer for asking "what mechanics?"
    Another ‘big fish’ tale. How did people roll on loot when you were in cutscene? Is it the same way they kicked you before the 5 minute timer was up in your other story? Genuinely would like to know so I’m not waiting to roll from now on
    (5)

  8. #258
    Player
    MaxCarnage's Avatar
    Join Date
    May 2021
    Location
    Ul'Dah
    Posts
    391
    Character
    Adiah Highborn
    World
    Faerie
    Main Class
    Scholar Lv 52
    Quote Originally Posted by Titania40 View Post
    The UI tells you when someone in the team is watching a cutscene. It also tells everyone in the instance when there is someone who hasn't ran the dungeon before. Oh, gee, it's a pretty safe bet that if there is someone who hasn't done the dungeon or raid before they might possibly want to watch the cutscenes? And you don't realize that fact?

    I don't rage about people who leave while I'm watching the post-fight cutscene. It's annoying since it denies me the ability to give a commendation, and often denies me a chance at any loot too. I don't even get a chance to look at the final boss's loot to decide if I need, want, or am willing to pass on it. But hey, that's okay because waiting for me to be capable of making such decisions would mean you aren't running another dungeon during that minute or two... right? Aren't you instead going to be spending those several minutes just sitting in town waiting on your next DF queue and complaining that you're not getting maximum XP/Tomestones per minute?

    Why do I suspect you are also one of the people who get angry about people not knowing a boss's mechanics while equally being unwilling to explain them? While doing The Navel run (accidentally selected normal version instead of hard due to being distracted) we had a healer who didn't know how to avoid most damage from when Titan jumps, or how to recognize when Titan is about to do the cone attack that can send you flying off the arena. Rather then explaining it, the tank instead started chewing out our healer for asking "what mechanics?"
    Hi, could you tone down the 'tude? Thanks
    Also, little hot tip, if I don't have someone in my party watching cutscene, and the cutscene watchers are not in the boss area, I cannot see them. I do not know they are there. If I don't, other's don't, unless they are in that party. Crazy.

    Second, what you said about loot makes absolutely 0 sense. If you are in cutscene, loot can't be won. You didn't roll on it. So unless that cutscene took over 5 minutes, which I mean, kinda proves my point, you're not losing out on anything.

    Third, please don't make assumptions about me. I am not making any about you and I would like the same respect. I try my best to be helpful, thanks. I would rather not wipe constantly. Because y'know, I value my time, as I've stated in this post a fair amount. If I were to not explain mechanics to someone who clearly does not grasp them, I'd be wasting my own time.
    (3)

  9. #259
    Player RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,146
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Are people still arguing here over whether or not to be courteous to other people?
    (10)

  10. #260
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,537
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Kaoru_Nagisa View Post
    So typically if someone pulls, I'll be running in with them. There is absolutely no excuse for someone refusing to do their job or join their fellow party members in the room, simply because one person is still in a cutscene and you personally find it rude to go in or worry about a first time experience being ruined. Actively attempting to sabotage a fight by not joining in on a tank or healer is especially egregious and toxic.
    Someone who pulls during a cutscene or without making sure that everyone in the group is there and ready is signaling to the group that they want to lone wolf it and don't need the rest of the group's assistance. Nobody else is obligated to support or save them from the decision they made for themselves.
    (8)

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