Results 1 to 10 of 319

Hybrid View

  1. #1
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by TroySoFab View Post
    Standing outside the boss room for a prolonged period of time isn't an accident, it is something you are actively doing (or in this case not doing).
    Pulling the boss prematurely is something you're actively doing to, so does that mean it's never an accident? Not sure what your logic is here.

    Except its not. Its a way to advance the party through the fight. It disrupts no one. I don't think there is anything wrong if the party wants to wait, but ultimately pulling the boss is up to the tank (or tanks) discretion.
    If the party wants to wait for everyone it disrupts the parties plan to wait. If the new player wants to participate in the entire fight it disrupts his ability to watch the cutscene. Pulling the boss may be up to the tank, but whether the rest of the group wants to follow him in is up to the rest of the group. As I've been saying, there's nothing about waiting for the entire party to be ready that's against the ToS.
    (7)

  2. #2
    Player TroySoFab's Avatar
    Join Date
    May 2015
    Location
    Ul-dah
    Posts
    356
    Character
    Troy La'fabulous
    World
    Excalibur
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Goji1639 View Post
    Pulling the boss prematurely is something you're actively doing to, so does that mean it's never an accident? Not sure what your logic is here.
    Not sure what your getting at here? I replied to your response implying that standing outside the boss room could be seen as an accident, which unless it is for a very short period of time, it never is an accident. The boss room is clearly defined. With pulling a boss during a cutscene yes it can be an accident at times. Especially in alliance raids when you can't even see if players in the other parties are in cutscenes easily. And in smaller parties it is entirely possible for the tank to overlook someone's name being listed as "viewing cutscene".


    Quote Originally Posted by Goji1639 View Post
    If the party wants to wait for everyone it disrupts the parties plan to wait. If the new player wants to participate in the entire fight it disrupts his ability to watch the cutscene. Pulling the boss may be up to the tank, but whether the rest of the group wants to follow him in is up to the rest of the group. As I've been saying, there's nothing about waiting for the entire party to be ready that's against the ToS.
    Not sure why you think anyone is saying waiting for players is against the ToS. I haven't perused through all the responses here, but I haven't seen one person imply that. And I don't think anyone (seriously) will. Secondly, no one is ever disrupted from watching a cutscene. They can be viewed again at an inn room. Also what do you do when part of the party wants to wait, and part doesn't? What about when most of the party doesn't want to wait? Who is disrupting who?
    (3)

  3. #3
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by TroySoFab View Post
    Not sure what your getting at here? I replied to your response implying that standing outside the boss room could be seen as an accident, which unless it is for a very short period of time, it never is an accident. The boss room is clearly defined. With pulling a boss during a cutscene yes it can be an accident at times. Especially in alliance raids when you can't even see if players in the other parties are in cutscenes easily. And in smaller parties it is entirely possible for the tank to overlook someone's name being listed as "viewing cutscene".
    Like I said, someone might go AFK momentarily outside the bossroom because they see that someone is watching the cutscene, so that means they have some time. There's no way to know that the tank is going to pull prematurely, and no rule that obligates you to engage with the tank before the rest of the party is ready. There actually is a way for the tank to know if someone's watching a cutscene, though; just look at the party window (super easy). As for Alliance raids, that's what the ready check is for.

    Not sure why you think anyone is saying waiting for players is against the ToS. I haven't perused through all the responses here, but I haven't seen one person imply that. And I don't think anyone (seriously) will. Secondly, no one is ever disrupted from watching a cutscene. They can be viewed again at an inn room. Also what do you do when part of the party wants to wait, and part doesn't? What about when most of the party doesn't want to wait? Who is disrupting who?
    People who don't engage with the tank when he pulls during a cutscene are just waiting for the entire party to be ready. Plenty of people are here trying to say that's against the ToS.

    Also, when you engage the boss it sends a message to the new player that they will be locked out of the fight in 15 seconds; which to most new players reads as they NEED to skip the cutscene or they'll miss the fight or the group might wipe for being shorthanded. That's pretty disruptive. Needing to watch everything in the inn after the fact not only ruins the flow of the narrative, but not everything is available at the inn.
    (3)
    Last edited by Goji1639; 08-19-2021 at 11:13 AM.