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  1. #21
    Player
    kargion's Avatar
    Join Date
    Aug 2013
    Posts
    20
    Character
    Kargion Yuri
    World
    Malboro
    Main Class
    Gladiator Lv 75
    Quote Originally Posted by Kniteroad View Post
    Housing is similar to mounts is that they are both vanity side content. With the exception of gardening to get some crafting mats (which hopefully can be done with the new island sanctuaries come 6.X) The only purpose of a house is to have a place to decorate. You don't "need" a house to do any other content in the game and you can on most servers easily get an apartment to decorate until you get lucky. I am not defending the system in any way but the comparison is valid.

    And this has been said multiple times but you are NOT SUPPOSED TO CLICK ON A PLACARD FOR HOURS AT A TIME. That is your choice to do that. It took me a long time but I eventually got my first small by walking up to a placard and clicking no more then a few times after checking back every hour or so.

    End of PSA
    The comparison is not valid. Mounts, besides a few of them, are infinite drops all the time. Housing is limited supply. I can't go up to house and know if I farm this for 4 days ill get it. You may farm houses for months an never get one. And its not due to drop rate, its due to supply. Two 100% different things. If people are standing around for hours clicking on a placard with a hope they will get a house, your system is broken. Instance housing is the easy fix. Still can cost alot. People who did this huge grind and got a house should be happy with the change. You should want otherd to not go through the nightmare you went through. Just because of a change, doesn't take a way from your battle story in Savage Housing.

    The entiled argument was bad too. This always comes up when you talk about items in any game. Your entiled to be able to play all aspects of the game you payed for. So for raids, your entiled to be able to go in there and do them. Mounts, your entiled to be able to farm them and they will drop. That doesn't mean you will clear it at the hardest, but you will have seen all the content you paid for. Housing is different. This is content people have payed for with their subscription that they can't use and its not something they can just gear up for.

    Ill say it again, easy fix, instance housing, problem solved. No reason to tip-toe around this unless their goal is to make it this hard. Which if thats the case, ok just be honest with us and say "Hey, not everyone will get a house, its hard, and we like it that way". I'm fine with that, but seeing they devs trying to fix this gives me hope, but it seems like they are doing minor tweaks instead of just a re-do thats needed. We will see as time goes. I figure no house for me for a while lol
    (4)
    Last edited by kargion; 08-12-2021 at 10:29 PM.

  2. #22
    Player
    Kniteroad's Avatar
    Join Date
    Jun 2017
    Posts
    78
    Character
    Asima Daigon
    World
    Leviathan
    Main Class
    Ninja Lv 90
    Quote Originally Posted by kargion View Post
    The comparison is not valid. Mounts, besides a few of them, are infinite drops all the time. Housing is limited supply. I can't go up to house and know if I farm this for 4 days ill get it. You may farm houses for months an never get one. And its not due to drop rate, its due to supply. Two 100% different things. If people are standing around for hours clicking on a placard with a hope they will get a house, your system is broken. Instance housing is the easy fix. Still can cost alot. People who did this huge grind and got a house should be happy with the change. You should want otherd to not go through the nightmare you went through. Just because of a change, doesn't take a way from your battle story in Savage Housing.

    The entiled argument was bad too. This always comes up when you talk about items in any game. Your entiled to be able to play all aspects of the game you payed for. So for raids, your entiled to be able to go in there and do them. Mounts, your entiled to be able to farm them and they will drop. That doesn't mean you will clear it at the hardest, but you will have seen all the content you paid for. Housing is different. This is content people have payed for with their subscription that they can't use and its not something they can just gear up for.

    Ill say it again, easy fix, instance housing, problem solved. No reason to tip-toe around this unless their goal is to make it this hard. Which if thats the case, ok just be honest with us and say "Hey, not everyone will get a house, its hard, and we like it that way". I'm fine with that, but seeing they devs trying to fix this gives me hope, but it seems like they are doing minor tweaks instead of just a re-do thats needed. We will see as time goes. I figure no house for me for a while lol
    You can farm the feast pvp for an entire season (or multiple seasons) and not get the top 100 mount. Your right that there are only a few mounts that work this way but it doesn't negate the point. Would it be nice to have unlimited house, yea sure. Do i think it would be great if other/newer players didn't have to go through housing savage like i did, yes of course. But you said it yourself how increasing the supply would be costly (very costly). And I personally would rather that money go to other things than trophy content.
    (0)

  3. #23
    Player
    Almagnus1's Avatar
    Join Date
    Mar 2015
    Location
    Ul'Dah
    Posts
    941
    Character
    Maley Oakensage
    World
    Behemoth
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Kniteroad View Post
    You can farm the feast pvp for an entire season (or multiple seasons) and not get the top 100 mount. Your right that there are only a few mounts that work this way but it doesn't negate the point. Would it be nice to have unlimited house, yea sure. Do i think it would be great if other/newer players didn't have to go through housing savage like i did, yes of course. But you said it yourself how increasing the supply would be costly (very costly). And I personally would rather that money go to other things than trophy content.
    It's still a valid expenditure considering that segment of the population rarely gets anything new... compared to the massive spend that is the Ishgardian housing which had the entire Ishgardian Restoration as the prologue to the neighborhood.
    (0)

  4. #24
    Player
    Kniteroad's Avatar
    Join Date
    Jun 2017
    Posts
    78
    Character
    Asima Daigon
    World
    Leviathan
    Main Class
    Ninja Lv 90
    I suggested in the megathread that they create instanced housing for FCs and turn all current housing into personal. This way FCs can upgrade and customize their house as a group. Anyone who created an FC to flip housing and for those just want to be able to do submersibles can without diminishing other people's experience. I thought it was a reasonable compromise. I have high hopes for island sanctuaries such that it solves the requirement for houses in order to garden. Which should be separate. So that housing becomes pure vanity content.
    (0)
    Last edited by Kniteroad; 08-13-2021 at 12:23 AM.

  5. #25
    Player
    Almagnus1's Avatar
    Join Date
    Mar 2015
    Location
    Ul'Dah
    Posts
    941
    Character
    Maley Oakensage
    World
    Behemoth
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Kniteroad View Post
    I suggested in the megathread that they create instanced housing for FCs and turn all current housing into personal.
    I imagine there's quite a few FCs that like being where they are, especially if they have gotten a large house for the FC. I doubt many of those are going to want to move to an instance.

    Quote Originally Posted by Kniteroad View Post
    This way FCs can upgrade and customize their house as a group.
    Most FCs will forbid this permission to most of their members. This is actually a point for why FC housing isn't as all servicing as many wish it were.

    Quote Originally Posted by Kniteroad View Post
    Anyone who created an FC to flip housing and for those just want to be able to do submersibles can without diminishing other people's experience.
    IMO giving us a workshop access via Garlond Ironworks in Revenant's Toll would be the simpler solution here.

    Quote Originally Posted by Kniteroad View Post
    I have high hopes for island sanctuaries such that it solves the requirement for houses in order to garden. Which should be separate.
    While I too have high hopes, I am not expecting this to happen unless I see something from SE that states otherwise as all current information indicates this is merely hopium and not anything that's actually going to happen.
    (0)

  6. #26
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Kniteroad View Post
    I suggested in the megathread that they create instanced housing for FCs and turn all current housing into personal. This way FCs can upgrade and customize their house as a group. Anyone who created an FC to flip housing and for those just want to be able to do submersibles can without diminishing other people's experience. I thought it was a reasonable compromise. I have high hopes for island sanctuaries such that it solves the requirement for houses in order to garden. Which should be separate. So that housing becomes pure vanity content.
    Island Sanctuaries farming will be different from housing gardening. YoshiP has said there will be no competitive elements and current gardening is competitive through MB sales. That means different items used for different purposes will be added.

    I think a lot of people forget that farming includes raising livestock and we've been given some very pointed hints that minions will be heavily involved in Island Sanctuaries. It's possible the farming they talk about will be raising minion livestock and any crop growing will be food for them or sold to a commodities NPC in exchange for other items needed. What little information we're getting makes me believe it's not going to be anything like what players are expecting/hoping.
    (0)

  7. #27
    Player
    Catstab's Avatar
    Join Date
    Aug 2020
    Posts
    313
    Character
    Catstab Mcdoggypunch
    World
    Hyperion
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Jojoya View Post
    With the exception of the ranked PvP rewards, there are no other rewards in the game limited in quantity so only a certain percentage of players can own one other than house plots.
    ...

    Why must it be a problem here?
    Ranked pvp standings for titles, glamours, mounts
    Ranked Ishgard standings for titles, etc
    Persistent housing wards with placards and directories posting names

    The first two are designed with exclusivity as an outspoken part of their design and are intended to foster interest and competition centered around rewards.

    There may not be "ranks" in housing but there is definitely exclusivity. After so many years of the housing system being what it is, it seems like the exclusivity is intentional. The housing system even increases SE's profits, since 45 days without a sub means losing the house, and 80 days without a sub means losing all placed decorations as well.
    (2)

  8. #28
    Player
    Kniteroad's Avatar
    Join Date
    Jun 2017
    Posts
    78
    Character
    Asima Daigon
    World
    Leviathan
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Catstab View Post
    Ranked pvp standings for titles, glamours, mounts
    Ranked Ishgard standings for titles, etc
    Persistent housing wards with placards and directories posting names

    The first two are designed with exclusivity as an outspoken part of their design and are intended to foster interest and competition centered around rewards.

    There may not be "ranks" in housing but there is definitely exclusivity. After so many years of the housing system being what it is, it seems like the exclusivity is intentional. The housing system even increases SE's profits, since 45 days without a sub means losing the house, and 80 days without a sub means losing all placed decorations as well.
    It was definitely meant to be exclusive, especially if you consider the price of even a small house before it was reduced significantly. That was my point, and will probably not change anytime soon without significate changes to the way housing works. With the massive amounts of new players, there is no way there will ever be enough housing for everyone to have it. That is why I keep comparing it to mounts, because having a house in the current system is nothing more than owning a trophy. It does not hinder or provide advantage to any other aspect of the game with the exception of gardening which I hope they prioritize in separating from housing in the near future.
    (1)

  9. #29
    Player
    Divinemights's Avatar
    Join Date
    Jul 2016
    Posts
    2,123
    Character
    Altria Pendragons
    World
    Leviathan
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Kniteroad View Post
    I suggested in the megathread that they create instanced housing for FCs and turn all current housing into personal. This way FCs can upgrade and customize their house as a group. Anyone who created an FC to flip housing and for those just want to be able to do submersibles can without diminishing other people's experience. I thought it was a reasonable compromise. I have high hopes for island sanctuaries such that it solves the requirement for houses in order to garden. Which should be separate. So that housing becomes pure vanity content.
    Why would they do that?
    This content originally is designed for FC.
    It will never happened but even slightest opportunity it will be FC only.
    (1)

  10. #30
    Player
    Almagnus1's Avatar
    Join Date
    Mar 2015
    Location
    Ul'Dah
    Posts
    941
    Character
    Maley Oakensage
    World
    Behemoth
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Jojoya View Post
    Island Sanctuaries farming will be different from housing gardening.
    What proof do we have of that?

    Quote Originally Posted by Jojoya View Post
    YoshiP has said there will be no competitive elements and current gardening is competitive through MB sales. That means different items used for different purposes will be added.
    Or it could mean it's all solo PvE and there will not be a leaderboard, which would also be non-competitive. I think what you're saying is a bit of a stretch tbh.
    (0)

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