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Thread: WHM 1-2-3

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  1. #1
    Player
    Marc-Vigar's Avatar
    Join Date
    Jul 2019
    Location
    Ul'dah
    Posts
    131
    Character
    Marc Vigar
    World
    Omega
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Semirhage View Post
    If we're ignoring things like potions and limit break and just sticking to job abilities, White Mage has twenty-nine. And that's if you slot useless crap abilities like Repose and Fluid Aura. Astrologian has thirty-five. And people can hotbar their abilities just fine. If White Mage has "too many abilities", I have no idea how anyone plays any other job in this game. White Mage has noticeably, significantly fewer spells than both other healers. Its bloat is in its useless, redundant abilities. It in no way has "too many" spells.
    Thats my point... you keep saying "IF YOU IGNORE THINGS LIKE XXXX" but that's not what you should be doing. All kinds of potions, LB, utilty spells, etc should be kept in the hotbar for when the right situation comes.

    Is Fluid Aura gonna do anything for you in savage content? No.

    Is there content beyond savage where everything has it's uses? Yes.

    Maybe instead of ignoring half the spells because "it's a dps loss" or some stupidity like that as if you were going for world's first, which you aren't, you could figure out what to do with them.

    Judging by the upvotes I'm sure half the people here only use Cure 2, Medica 2 and Dia, then you wonder "wHyY iS tHIs so BoRINg mY HotBarZZ aRE eMptY zzZz".

    I'm done with this thread, luckily for me SE doesn't care about any of your suggestions.
    (0)
    I'd rather have an aggressive toxic player in my party than a happy UWU ignoring mechanics and doing negative DPS.

  2. #2
    Player
    Acece's Avatar
    Join Date
    Jul 2019
    Posts
    241
    Character
    Acece Ace
    World
    Diabolos
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Marc-Vigar View Post
    Thats my point... you keep saying "IF YOU IGNORE THINGS LIKE XXXX" but that's not what you should be doing. All kinds of potions, LB, utilty spells, etc should be kept in the hotbar for when the right situation comes.

    Is Fluid Aura gonna do anything for you in savage content? No.

    Is there content beyond savage where everything has it's uses? Yes.

    Maybe instead of ignoring half the spells because "it's a dps loss" or some stupidity like that as if you were going for world's first, which you aren't, you could figure out what to do with them.

    Judging by the upvotes I'm sure half the people here only use Cure 2, Medica 2 and Dia, then you wonder "wHyY iS tHIs so BoRINg mY HotBarZZ aRE eMptY zzZz".

    I'm done with this thread, luckily for me SE doesn't care about any of your suggestions.
    There's a reason why people don't use fluid aura other then to meme. I don't think I've ever used it since I unlocked it and got confused why it did no damage.

    If playing bad makes things more fun for you then go for it dude but saying it's the "correct way of playing" is ridiculous at best
    That's like saying ice mage is the correct way to play black mage or playing free style sam is the best way of playing it lol.
    (3)

  3. #3
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Marc-Vigar View Post
    Thats my point... you keep saying "IF YOU IGNORE THINGS LIKE XXXX" but that's not what you should be doing. All kinds of potions, LB, utilty spells, etc should be kept in the hotbar for when the right situation comes.

    Is Fluid Aura gonna do anything for you in savage content? No.

    Is there content beyond savage where everything has it's uses? Yes.

    Maybe instead of ignoring half the spells because "it's a dps loss" or some stupidity like that as if you were going for world's first, which you aren't, you could figure out what to do with them.

    Judging by the upvotes I'm sure half the people here only use Cure 2, Medica 2 and Dia, then you wonder "wHyY iS tHIs so BoRINg mY HotBarZZ aRE eMptY zzZz".

    I'm done with this thread, luckily for me SE doesn't care about any of your suggestions.
    Did you even read my post? I wasn't telling you to ignore useless spells at all. What I *said* was, if you set aside things like potions and LB because those are things all classes have in common, and only look at the differences between jobs, White Mage has SIX fewer abilities than Astro does. Meaning your complaining about WHM being "too full" is ridiculous, because nearly all classes have far more abilities than WHM does. Add on top of that the fact that WHM has more useless abilities than AST does, and that gap widens even further.

    You don't ignore those abilities because they're "a DPS loss". You ignore them because in nearly all content they're literally useless. Fluid Aura isn't going to do anything for you in savage content. It's not going to do anything for you in dungeons. It's not going to do anything for you in the field. In FATEs. In trials. It may do something for you if you're soloing Palace or Eureka. I've figured out what Fluid Aura does. It causes a debuff that breaks early if you do anything else to your target that lasts approximately the same amount of time it would take to kill the thing you're casting it on anyway. That doesn't require 4D chess to determine its use. It's just useless in most content. End of story. I'd love if they made it useful. Like it was in Heavensward.

    You ignore half of your spells because they're directly inferior to your other spells in every single situation apart from soloing incredibly specific, difficult content. My White Mage hotbars have literally everything you're complaining about on them. Repose is there, as is Fluid Aura. As are stat potions, mana potions, echo drops, and the whole nine yards. They're in out-of-the-way spots I can click on if I really need them instead of convenient slots, but they're there. My hotbars still have a bunch of emotes, deleted skills, and random mounts on them. Because they're near-empty. AND several of the spells are worthless on top of that. White Mage in no way has "too many abilities".
    (9)