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Thread: WHM 1-2-3

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  1. #1
    Player
    Almagnus1's Avatar
    Join Date
    Mar 2015
    Location
    Ul'Dah
    Posts
    941
    Character
    Maley Oakensage
    World
    Behemoth
    Main Class
    White Mage Lv 100
    Quote Originally Posted by AnotherPerson View Post
    That would design WHM into a destructive loop if healing resources are locked behind hardcasting & spamming a DPS GCD mechanic, mainly for situations where you do need to heal because of a bad run / people taking extra damage & dying everywhere, but your heals would be locked behind a lot of DPS GCDs in situations where you don't have time to DPS.

    Quickest example I can think of is if you died and lost all your gauge, unlike a RDM where they can just build their DPS meter back up and just have a DPS penalty, dying as a WHM would mean you lost a huge portion of your healing kit & healing output that you may could planned on healing a different mechanic at that time, which defaults you back into using Medica II / Cure II with a huge -25% stat debuff and mana cost. This implies means you won't be spending time to DPS since you don't have resources to get everyone's HP up as fast as your healing resources are still locked away via not DPSing, which ends up being in a destructive loop of no GCD DPS and more Medica II spam (and more MP expenditure) to catch up. This is in addition to heavy movement phases where you are forced to move and can't hardcast for a while - which postpones getting your lily gauge up.

    On another note, it also means that while the Afflatus healing spells could be MP-less to cast, it's definitely not free since it cost you a couple of DPS GCDs to unlock the spell - and DPS GCDs do have an MP cost. Afflatus spells now incurs a hidden MP cost which is deducted from your natural MP regeneration. This MP cost is negligible when the battle is fine and you're supposed to DPS to help out, but it becomes a burden when you aren't afforded the luxury to cast your combo in succession as it means less MP-less heals in the long run.

    tl;dr : This design seems good for complexity but it's also very punishing to a WHM if you die once because it puts them even further behind when they're trying to catch up.
    It's that a large reason why SMN got changed in ShB?
    (0)

  2. #2
    Player
    Teno's Avatar
    Join Date
    Jul 2014
    Posts
    888
    Character
    Teno Gestalt
    World
    Moogle
    Main Class
    Sage Lv 100
    I've always found 1-2-3 combos very very boring. Scholar dots were good, put them all on then monitor them and reapply as necessary. Or maybe something a bit more reactive, a chance to proc a strong oGCD spell on our dots, even if said dots were to be nerfed. Something that keeps us on our toes.
    (2)

  3. #3
    Player
    Crushnight's Avatar
    Join Date
    Dec 2014
    Posts
    2,345
    Character
    Jets Down
    World
    Gilgamesh
    Main Class
    Dancer Lv 90
    Quote Originally Posted by RopeDrink View Post
    Mine ain't.


    I see an umbrella and auto attack button (why is this still here? to fill space? generally curious why auto attack button has remained XD) that can be safely removed in favour of 2 new Whm actions on that hotbar setup
    (3)

  4. #4
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Crushnight View Post
    I see an umbrella and auto attack button (why is this still here? to fill space? generally curious why auto attack button has remained XD) that can be safely removed in favour of 2 new Whm actions on that hotbar setup
    You want to be amused and depressed at the same time? Check out the graveyard mess on the unused/probably-could-click-this-skill-if-I-really-need-it side of my hotbar.
    (3)

  5. #5
    Player
    Roeshel's Avatar
    Join Date
    Apr 2021
    Posts
    441
    Character
    Kael Yoshim
    World
    Cerberus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by RopeDrink View Post
    Mine ain't.
    Honestly, if you think that WHM has a lot of buttons you should just add another hotbar and adjust your keybinds. I don't even think that SCH has enough buttons, WHM is even simpler because a lot of their abilities are used almost nowhere so you don't need them.



    This is how my hotbar looks like for SCH, the alleged healer with too many buttons. I still have 5 free slots in the three hot bars I use for combat and I even put Physick down.

    WHM needs even less space than SCH. I am on my alt right now so I can't take a screenshot of my half-empty action bar when I play WHM.
    (1)
    Last edited by Roeshel; 08-12-2021 at 07:58 PM. Reason: Quoted the wrong person

  6. #6
    Player
    AnotherPerson's Avatar
    Join Date
    Mar 2020
    Posts
    1,211
    Character
    Cain Andleft
    World
    Malboro
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Roeshel View Post
    Honestly, if you think that WHM has a lot of buttons you should just add another hotbar and adjust your keybinds. I don't even think that SCH has enough buttons, WHM is even simpler because a lot of their abilities are used almost nowhere so you don't need them.



    This is how my hotbar looks like for SCH, the alleged healer with too many buttons. I still have 5 free slots in the three hot bars I use for combat and I even put Physick down.

    WHM needs even less space than SCH. I am on my alt right now so I can't take a screenshot of my half-empty action bar when I play WHM.
    You forgot to add in [Place], and [Heel], though none of those really matter too much since SCH's iteration from Stormblood to Shadowbringers. If they only bring back Faerie management. ;-;
    (0)

  7. #7
    Player
    Roeshel's Avatar
    Join Date
    Apr 2021
    Posts
    441
    Character
    Kael Yoshim
    World
    Cerberus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by AnotherPerson View Post
    You forgot to add in [Place], and [Heel], though none of those really matter too much since SCH's iteration from Stormblood to Shadowbringers. If they only bring back Faerie management. ;-;
    I have keybinds for them: Shift+1 for Place, Shift+2 for Heel, Shift+3 for Stay and S+ESC for Away. I don't think I can put them not my action bar and there is no point tbh, they are just commands without any cooldown which I can use at any time even while casting which is really nice.

    The commands would only fill space on my hotbar. And as far as I know, you can't really drag pet commands into hotbars right now. You have a special pet hotbar with all of the commands which again, fills up space so for me it's hidden.
    (0)

  8. #8
    Player
    Beddict's Avatar
    Join Date
    Jun 2017
    Location
    Gridania
    Posts
    274
    Character
    Titania Chevalier
    World
    Siren
    Main Class
    Bard Lv 100
    Quote Originally Posted by Roeshel View Post
    The commands would only fill space on my hotbar. And as far as I know, you can't really drag pet commands into hotbars right now. You have a special pet hotbar with all of the commands which again, fills up space so for me it's hidden.
    You can't drag commands from the Pet Hotbar to your Hotbar, but if you open the Abilities and Traits window you'll see there's a little Carbuncle icon for the Commands section. That will show you all the Pet Commands and those you can actually drag down to your Hotbars.
    (1)

  9. #9
    Player
    Marc-Vigar's Avatar
    Join Date
    Jul 2019
    Location
    Ul'dah
    Posts
    131
    Character
    Marc Vigar
    World
    Omega
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Roeshel View Post
    Honestly, if you think that WHM has a lot of buttons you should just add another hotbar and adjust your keybinds. I don't even think that SCH has enough buttons, WHM is even simpler because a lot of their abilities are used almost nowhere so you don't need them.



    This is how my hotbar looks like for SCH, the alleged healer with too many buttons. I still have 5 free slots in the three hot bars I use for combat and I even put Physick down.

    WHM needs even less space than SCH. I am on my alt right now so I can't take a screenshot of my half-empty action bar when I play WHM.
    Personally on my WHM I have 33/36 occupied slots (3 x12 hotbars), on SCH I even had to macro some stuff together because I didn't have enough space.

    If you decide to not place all the buttons you have available, yes, the hotbar will be empty, but that's not how it supposed to be. I mean you don't even have health, mana or stat potions in there so...

    In addition to that, your keybinds are so messed up that drives me crazy, like Alt+Z what the actual ****

    Friendly tip for health purposes, consider remaking your keybinds.
    (0)
    I'd rather have an aggressive toxic player in my party than a happy UWU ignoring mechanics and doing negative DPS.

  10. #10
    Player
    Roeshel's Avatar
    Join Date
    Apr 2021
    Posts
    441
    Character
    Kael Yoshim
    World
    Cerberus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Marc-Vigar View Post
    Personally on my WHM I have 33/36 occupied slots (3 x12 hotbars), on SCH I even had to macro some stuff together because I didn't have enough space.

    If you decide to not place all the buttons you have available, yes, the hotbar will be empty, but that's not how it supposed to be. I mean you don't even have health, mana or stat potions in there so...

    In addition to that, your keybinds are so messed up that drives me crazy, like Alt+Z what the actual ****

    Friendly tip for health purposes, consider remaking your keybinds.
    Let me guess, you have fat fingers?

    Though, in all seriousness, the only changes I would make are minor. I am already used to my keybinds.

    Alt+z is so easy to use, I really don't get your point. And if I have to use it, I will use it after casting ruin which is on Z so all I have to do is move one finger to alt and get dissipation. Even if I use it when I am spamming my AoE moving fingers from 3 to Z is not an ordeal, it is a lot easier than pressing 6 because then my hand has to move away from WASD so I will lose control over my character.
    (0)

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