A system that automatically adds another residential ward each time the last one sells out of a certain type of plot (small, medium, large).
A system that automatically adds another residential ward each time the last one sells out of a certain type of plot (small, medium, large).


That my Love Emet Selch comes back and marry me. Oh and that I can slap Ryne and some others in the Face.
A full engine overhaul Q.Q I can dream...


Make Gun Breaker into a Cross-Role because I always wanted to be a Gunblade DPS.
But they crushed my dreams.![]()
Hope we can do the relic without touching the Eureka/Bozja content with they said they were going to do for Shadowbringers but then went back on.
That they stop adding things on mog station and instead make it earnable in-game
1: More forgiving content or less mounts/outfits locked behind difficult content. Square cant provide servers that make them doable and not everyone has the ability to react in 0.001 second while 10000 things are going off on screen and trying to preform a proc based rotation. Nothing worse than not standing in a damage projection only to die from it because as of the last few patches people in New Zealand have gone from Excellent connections to poor. So too OP. No, there should not be more harder content, my sub moneys just as good as yours, there should be more rewarding content EVERYONE can do, not just the minority.
2: Housing for all. They managed it with 11, they managed it with apartment's, saying they cant is just making excuses to be cheap.
3: Fewer class buttons. I only have 2 hands and need to be able to see enemy attacks, not be focused on my bars for when Fan dance procs or my step gauge order.
Will probably not be very popular given the number of times people have cried over not being able to clear duties that involve performing game mechanics but...
An MSQ containing numerous solo duties that require the player to successfully complete mechanics to clear that will take players through every battle mechanic introduced so far in game. Solo duties that are super easy if you do the mechanics correctly and nearly impossible if you don't. That way even the people that skip potion their way to jumping straight into Endwalker will still have some experience with battle mechanics by the time they'd gotten into endgame. Some people will complain that it's gating content, however I see as no different than requiring player's to improve their skill. It's no different IMO than a single player offline games that become more difficult as you reach later stages in the game.
Ear physics for Hrothgar and Viera! For those unaware, both races have 100% static ears, to the point they might as well have been horns, whereas Miqo ears bounce and wiggle with most of their emotes. Ear movement is a big factor to how animals express their emotions so it's a huge missed opportunity that 2 of the 3 animal races can't do it [time and resources constrains aside]. Probably won't happen for EW, or even whenever they overhaul both races' limitations, but it'd be nice.


A return to 4.0 healer builds. I HATE chain spamming Broil 10,000 times a week on SCH. The 5.0 healer changes have been one of the worst string of nerfs I've ever seen in any game.
I ask myself how they could possibly make things worse than they are now, but then I remember Yoshi is involved and I literally shudder in fear.
FF14 should ban the term homogenization from their design ethos for the health of this game. Diversity is interesting and often fun...no more sameness.
FF14 should not aim to be a weird parody from The Giver...
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