
Originally Posted by
currentlemon
I for one am all in favor of adding more skills to WHM. Particularly old skills like Cleric Stance, Aero III, and Divine Seal (just have Divine Seal to Temperance at level 80). And please, WHM's need a reason to use Fluid Aura again. I've said it before and, by God, I will say it again until this is addressed. It doesn't make sense for WHM not to have dps Water skills! IF Y'shtola can have them as a Black Mage, then we can have one as well (you know what, maybe I should make a new Fluid Aura thread again).
And I am all in favor of gaining new traits that upgrade Cure I to Cure II and Medica to Medica II to free up skill space.
Excluding the two useless skills (Fluid Aura and Repose), WHM has a total of 33 skills/spells. Compare that to DRG, Black Mage, and DRK, those jobs have around 32-33 skills, including any possible useless ones they might have, they're pretty much the same in number.
I'm sure we can clean up some of the skills and either grant weaker versions of said skill include traits that upgrade them (Cure 1 --> Cure 2, Divine Seal --> Temperance), make useless spells useful (Fluid Aura), and give one or two old skills back (Aero III and Cleric Stance).