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  1. #1
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,882
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by VelKallor View Post
    You realize there is a gil fee for non-80-crafters to actually attach said materia?
    No there isnt and you can meld your own materia after talking to Mutamix. You need a crafter job but you can meld your own.
    Quote Originally Posted by DPZ2 View Post
    You realize there is a gil fee for non-80-crafters to actually attach said materia?
    Nope. The Materia Melder NPCs that attach materia charge a fee, but there is no requirement to go to that NPC. The NPC is for the convenience of players who choose not to pursue a crafting job in-game.

    Every leveling crafter except Culinarian has to attach materia to something for the level 20 job quest, with no gil charge whatsoever.
    Again, for non-80-crafters. You literally both quoted that line.

    To meld your own materia to a piece of level 80 gear, to quote the game, "You must be on a level 80 Disciple of the Hand to meld this materia."
    (0)

  2. #2
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Shurrikhan View Post
    Again, for non-80-crafters. You literally both quoted that line.

    To meld your own materia to a piece of level 80 gear, to quote the game, "You must be on a level 80 Disciple of the Hand to meld this materia."
    There's no fee to have a friend do it tho, and many will do so if you just ask in a city.
    (2)

  3. #3
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,882
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    There's no fee to have a friend do it tho, and many will do so if you just ask in a city.
    I'm not sure why the point here is so elusive. It is a brief but nonetheless convoluted series of menu-steps that neither has an engaging final result (the small additions to secondary stats at % per stat point so low one can at best barely feel the difference) nor engaging process (extracting materia, melding materia, retrieving materia -- none of which processes are fundamentally necessary, but simply exist, as it were, to exist).

    Are we really so certain that such is the best and only way gearing customization can or should work in this game?

    If not, then I don't see why materia existing should mute any and all conversation on gear customization.
    (0)

  4. #4
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Shurrikhan View Post
    I'm not sure why the point here is so elusive. It is a brief but nonetheless convoluted series of menu-steps that neither has an engaging final result (the small additions to secondary stats at % per stat point so low one can at best barely feel the difference) nor engaging process (extracting materia, melding materia, retrieving materia -- none of which processes are fundamentally necessary, but simply exist, as it were, to exist).

    Are we really so certain that such is the best and only way gearing customization can or should work in this game?
    I won't say yes or no to that. But frankly, I prefer minimal stat changes over skill changes and the like.

    I don't think it's that confusing to figure out or deal with. Materia is fairly straightforward.
    (1)
    Last edited by Valkyrie_Lenneth; 08-06-2021 at 07:27 AM.