Missed one.Just to list them off:
Aero III: Removed in 5.0
Cleric Stance: Had its effect changed and turned into a Role Action in 4.0 then removed in 5.0
Divine Seal: Renamed Largesse and turned into a Role Action in 4.0, then removed in 5.0
Esuna: Turned into a Role Action in 4.0 (SCH lost Leeches and AST lost Exalted Detriment)
Protect: Turned into a Role Action in 4.0 then removed in 5.0
Repose: Turned into a Role Action in 4.0
Shroud of Saints: Renamed Lucid Dreaming and turned into a Role Action in 4.0 (AST lost Luminiferious Aether)
Stoneskin: Turned into Divine Benison in 4.0
Stoneskin II: Removed in 4.0
And then Largesse merged with Protect and became Temperance
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
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