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  1. #1
    Player
    Eldaena's Avatar
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    Eldaena Vonxandria
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    Excalibur
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    Conjurer Lv 90
    Quote Originally Posted by Rydin View Post
    That is subjective.... At level 50 each point of healing potency adds 1.25 hp of healing to Cure and 2.50 hp of healing to Cura
    How is it subjective if it's fact? Anyway, hq wand with two tier III healing hand materia, and I'm curing for almost 200 hp more than other conjurers. I know it's in addition to other gear as well, like my hq double melded hat. That's a big deal really. I honestly don't know if the hq gear has any difference, but the stats from the materia certainly do, alongside what the gear already had. Even if it isn't that much. (By which I mean even a few points more of the stat is having a large output, really.)
    (1)
    Last edited by Eldaena; 02-23-2012 at 03:43 AM.

  2. #2
    Player
    Rydin's Avatar
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    Nyris Reach
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    Jenova
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    Lancer Lv 50
    Quote Originally Posted by Eldaena View Post
    How is it subjective if it's fact? Anyway, hq wand with two tier III healing hand materia, and I'm curing for almost 200 hp more than other conjurers. I know it's in addition to other gear as well, like my hq double melded hat. That's a big deal really. I honestly don't know if the hq gear has any difference, but the stats from the materia certainly do, alongside what the gear already had. Even if it isn't that much.
    No.. the math isn't subjective.. saying it goes a long way is a subjective statement
    (0)

  3. #3
    Player
    Eldaena's Avatar
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    Eldaena Vonxandria
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    I guess if you don't think 200 hp is significant.
    (1)
    Last edited by Eldaena; 02-23-2012 at 03:47 AM.

  4. #4
    Player
    Rydin's Avatar
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    Nyris Reach
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    Jenova
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    Lancer Lv 50
    Quote Originally Posted by Eldaena View Post
    I guess if you don't think 200 hp is significant.
    I dont so much mind healing coming from within and not as much from gear....
    HOWEVER... don't be fooled... that is less than a 20% increase in Cura for being EXTREMELY well geared
    Which is why "A long way" and "Significant" are subjective terms...
    Thats not a personal affront to you... it's just the truth
    I don't know... call me crazy but I'd like to reward people who go out of their way to be the best...

    Quote Originally Posted by BruceyBruceyBangBang View Post
    I appreciate you bringing up the subject and I agree that naked stats are a tad bit too potent, but what does this even mean? This makes absolutely no sense.
    Eldaena said raising a little healing potency goes a long way
    and that is a subjective statement....
    I wasn't being mean... I'm just saying "Goes a long way" could mean something different to someone else.... Hence it is not Objective....
    (0)

  5. #5
    Player
    BruceyBruceyBangBang's Avatar
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    Boye Fran
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    Leviathan
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    Pugilist Lv 60
    Quote Originally Posted by Rydin View Post
    Eldaena said raising a little healing potency goes a long way
    and that is a subjective statement....
    I wasn't being mean... I'm just saying "Goes a long way" could mean something different to someone else.... Hence it is not Objective....
    For right now, I think it's mainly people who know what they are talking about roughly and then you trying to keep up. There is no subjectivity in what Eldaena is saying because an increase in HoT is fact. Two tier III healing potency will be at the very least 20 H.Potency which is an increase of 50HP when casting cura. Since we have facts, it is only objective. There are only two directions you can go with healing potency. Forward in an increase of HoT or backward without it.

    Saying it's subjective is saying that they colored the statement in attempt to having us believe that it's going somewhere. Once factually it is going somewhere. We know the increase in HP per 1 healing potency now and also there are not many options that are as potent for increasing HoT in the same meldable slots than healer's hand materia. The further increase would be increasing MND, magical critical potency, and magical critical hit rate. Which don't effect the slots of healers hand. This doesn't require feeling and subjectivity. It just is.
    (0)

  6. #6
    Player
    Rydin's Avatar
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    Nyris Reach
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    Jenova
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    Lancer Lv 50
    Quote Originally Posted by BruceyBruceyBangBang View Post
    For right now, I think it's mainly people who know what they are talking about roughly and then you trying to keep up. There is no subjectivity in what Eldaena is saying because an increase in HoT is fact. Two tier III healing potency will be at the very least 20 H.Potency which is an increase of 50HP when casting cura. Since we have facts, it is only objective. There are only two directions you can go with healing potency. Forward in an increase of HoT or backward without it.

    Saying it's subjective is saying that they colored the statement in attempt to having us believe that it's going somewhere. Once factually it is going somewhere. We know the increase in HP per 1 healing potency now and also there are not many options that are as potent for increasing HoT in the same meldable slots than healer's hand materia. The further increase would be increasing MND, magical critical potency, and magical critical hit rate. Which don't effect the slots of healers hand. This doesn't require feeling and subjectivity. It just is.
    The increase is objective.. saying that it "goes a long way" is subjective...
    I really can't break it down further than that
    I'll try again... just for you
    the increase is objective....
    How important the increase is... that is SUBJECTIVE
    http://www.differencebetween.net/lan...nd-subjective/
    There you go chief
    regardless of what the stats are... saying "A little goes a long way" is the very definition of subjectivity...
    I don't understand why that is even being discussed
    I bet you love Michael Moore documentaries as well

    As far as keeping up... (cute turn of phrase by the way)
    I haven't technically refuted ANYTHING anyone has said here...
    In fact... every one of my posts is littered with "This is my opinion" or "I prefer" or "Stats aren't broken... I just would prefer...."

    So someone trying to convince me that stats work and aren't broken...
    I don't know if that is an issue of "me keeping up"
    It's me not having to keep up because you're on a different road...

    Thanks though
    (0)

  7. #7
    Player
    BruceyBruceyBangBang's Avatar
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    Boye Fran
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    Leviathan
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    Pugilist Lv 60
    Quote Originally Posted by Rydin View Post
    The increase is objective.. saying that it "goes a long way" is subjective...
    I really can't break it down further than that
    I'll try again... just for you
    the increase is objective....
    How important the increase is... that is SUBJECTIVE
    http://www.differencebetween.net/lan...nd-subjective/
    There you go chief
    regardless of what the stats are... saying "A little goes a long way" is the very definition of subjectivity...
    I don't understand why that is even being discussed
    I bet you love Michael Moore documentaries as well

    As far as keeping up... (cute turn of phrase by the way)
    I haven't technically refuted ANYTHING anyone has said here...
    In fact... every one of my posts is littered with "This is my opinion" or "I prefer" or "Stats aren't broken... I just would prefer...."

    So someone trying to convince me that stats work and aren't broken...
    I don't know if that is an issue of "me keeping up"
    It's me not having to keep up because you're on a different road...

    Thanks though

    That's all well and good, but you are describing it as if there are several different directions the increase can go in and that there are other viable alternatives. If a little is all you have than the little of what is most potent goes a long way. Instead of attempting to figure me out and label what outside interests I have --which are perfectly fine interests-- you steer away from what is important.

    If you want to keep up in a discussion you should know what you're saying first. If what you have said doesn't make sense, which it doesn't, how about you just say that you never thought about it that way. That's what I would do if I were not making sense.
    (0)

  8. #8
    Player
    Mychael's Avatar
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    Gridania
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    Justin Beiber
    World
    Ridill
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    Archer Lv 1
    Quote Originally Posted by BruceyBruceyBangBang View Post
    For right now, I think it's mainly people who know what they are talking about roughly and then you trying to keep up. There is no subjectivity in what Eldaena is saying because an increase in HoT is fact. Two tier III healing potency will be at the very least 20 H.Potency which is an increase of 50HP when casting cura. Since we have facts, it is only objective. There are only two directions you can go with healing potency. Forward in an increase of HoT or backward without it.

    Saying it's subjective is saying that they colored the statement in attempt to having us believe that it's going somewhere. Once factually it is going somewhere. We know the increase in HP per 1 healing potency now and also there are not many options that are as potent for increasing HoT in the same meldable slots than healer's hand materia. The further increase would be increasing MND, magical critical potency, and magical critical hit rate. Which don't effect the slots of healers hand. This doesn't require feeling and subjectivity. It just is.
    What's "subjective" in my opinion (though I can only speak for myself) is that 50 HP to a cura is "a long way." This isn't XI, the HP:MP ratio of my cures is hardly a concern--unless we're talking a big difference (more than a the difference that 50hp/280mp could make). Then, 50 HP is barely anything in this game. When someone's taking damage fast enough--with no downtime to regen your MP--that you're casting so much to worry about the 1 extra cura you could get in after casting 20+ curas, there's probably another healer involved. ^^; Which probably means that the +50HP on your cura went into an overcure, which only served to pull more emnity toward yourself.

    In fact, let's say your CNJ has 3000 MP total, and make it 4000 with Blissful Mind/Shroud of Saints. You could fit in 14 curas. Over the course of your full MP pool plus abilities, you have produced 700 more HP with that +50 HP. Admittedly, that doesn't seem like "a long way" to me.

    And then, consider that you're paying 1m for those two Healing Hands III materia, or 700k+ for a single Healing Hands IV. (I haven't checked prices in a long time, hopefully they've gone down...) Is that really worth it?
    (0)
    Last edited by Mychael; 02-23-2012 at 06:25 AM.

  9. #9
    Player
    BruceyBruceyBangBang's Avatar
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    Boye Fran
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    Leviathan
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    Pugilist Lv 60
    Quote Originally Posted by Rydin View Post
    No.. the math isn't subjective.. saying it goes a long way is a subjective statement
    I appreciate you bringing up the subject and I agree that naked stats are a tad bit too potent, but what does this even mean? This makes absolutely no sense.
    (0)

  10. #10
    Player
    Rydin's Avatar
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    Nyris Reach
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    Jenova
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    Lancer Lv 50
    [SIZE="7"]KEAKO[/SIZE]

    I just read your damage taken blog post...
    Insightful
    I reinforced what I was thinking though... Stats are not broken... The formulae aren't broken... My qualm is more with the theory behind the stats

    A couple points I'd like to raise (Purely philosophical)

    1. I'd like to see a steeper slope in terms of damage taken as you raise Def or VIT. Thats purely personal preference. the damage floor can stay where it is... but the damage taken at very low def should be increased, thereby raising the
    slope ratio

    2. I don't like that the slope is determined purely by DLvl (Although I don't mind that the damage floor being determined that way). Thats one of the reasons I said I prefer FFXII's formula to FFXI's... Although... FFXI only used a Dlvl modifier if the MOB was above you... still... Any level modifier is silly... Level already indirectly modifies your stats (by allowing you to equip higher level and therefore higher stat gear)

    3. The fact that the efficiency of adding Def is such that you would have to get over 1200def before you even started seeing an efficient increase in damage taken, I don't like that. but lo and behold... A steeper slope would alleviate some of my angst.

    4. I am interested to see your damage dealt test... seeing how Attack on a lvl 50 class can't be dropped below 450 or so on melee classes
    (0)