


I've always wondered if he always thought so or if he just bent the knee to "healers heal!" crybabies.
It's a strange stance to have when the CNJ quest line and the healer HoN press that dealing damage when healing isn't necessary is important.
im baby




You realise that he said that whilst releasing content that was impossible to clear without healer DPS right? And no that wasn't just a one off thing with poor tuning in Gordias. Try clearing E8S with both healers not DPSing in that tiers gear.
The content and job design teams are rarely working from the same page it seems, at least as far as healers go.
~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

That is heartening to hear. Maybe I'll try the new job with my trusts!
In the interest of transparency... as a player I absolutely don't go near the "upper end" of any game I play because that's where people put math over enjoyment, so maybe the idea of the upper end of the game not working without healers DPSing is an intentional barrier that I too should observe, should I wish to try the new job.
Last edited by Omedon; 07-25-2021 at 01:36 AM.

Seconding this. I for one don't want to see healers go away because I have friends who love healer gameplay in every game they play. FFXIV would not survive a denting of the trinity, it's not the game to attempt this.
Like it or not, DPS is the most popular role for its "lowered responsibilities," and GW2 making everyone "responsible for themselves" was a different take, but one that became... niche.
Last edited by Omedon; 07-25-2021 at 02:14 AM.


If anything you'd be better off taking a dps and just giving it wider array of heals. Slap an aoe heal and maybe a regen or shield heal on rdm and wala "offensive healer" lul...





I wouldn't get your hopes up...
He said that all the way back in HW and has since seemed to actively try to avoid talking in depth about healers.



I would love love love something akin to a disc priest. I think it would make a really unique addition to FFXIV, to do passive heals through dps. Idealist me would hope it's something they'd one day look into. I just dunno how it would synergize in a system with patterned incoming damage.
To be fair, the concept of an actual green dps would suit WHM rather well, since it's arguably too easy compared to the other 2 and is already the BLM/SAM of healers.
Maybe not that many know or realize that one of the first guys to ever introduce and popularize the concept of "offensive healer" was one mostly dedicated to PvP: https://youtu.be/_HNqnWD1JBs
And yeah it was a way to not only further extent the performance of a healer but also making the role a bit more fun to play, but turning that concept in to PvE, i don't know about it, nor do i know the need to do that, because i don't see people demanding from DPS to also heal.
So if i were to give my opinion, it shouldn't be a healer's role to do dps as a rule, but rather something that you do IF you can, meaning that if people is not making mistakes and they're not eating more damage than they should then that should be rewarded as an opening to put some resources in to dealing dps, maybe a a dot or a few casts once in a while if your team does great, but that's it.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote




