Quote Originally Posted by Nyarlha View Post
They didn't add more because they couldn't add more. As I said multiple time, the devs have been clear that they try and keep the amount of buttons relatively the same from level cap to level cap. If they consolidate combos, they could still keep the same amount of buttons (which is THEIR STATED GOAL) while giving us more than 2 new extremely situational abilities.
If that were the case, why are jobs like Bard, Machinist and Warrior completely lacking in abilities? In fact, Bard lost more than it gained. Kind of throws a wrench in this whole theory of yours. Then you have White Mage who kept an ability like Fluid Aura that is completely worthless and Dark Knight whose new ability was a literal copy of Warrior's.

This idea we're going to get huge degrees of complexity and new innovations if combos are consolidated is simply unfounded. They could have done more with Shadowbringers but simply chose not to. Dragoon didn't have button bloat, and still doesn't even now. And yet they settled on giving it a pointless third AoE combo instead of something creative. So what makes you think that will suddenly change? Likewise, I'll cite Dark Knight again which was overhauled completely... into a pseudo-Warrior clone. This was their chance to do something unique with the job and they... dumbed it down. Nothing they have done since Stormblood suggests we're going to get anything remotely like you're assuming.