Quote Originally Posted by Ralph2449 View Post
I mean you could make the same argument for WoW, if half the dps players never use their dispel abilities even though it can benefit them then should they remove an entire mechanic from the game because of that?
Logically, no.

But, historically, in XIV? That does seem to be the logic.

Heck, all it'd take is a forth of players not using a given tool to warrant removing any and all related mechanics. Unless it's a Quick Time Event, of course. Because those are "fun" even if we don't understand how.
(Granted, there was only one dispel-enemy-buff effect, Monk's One-Ilm Punch, and it only saw use on a couple bosses and some key mobs before it was turned into a stun that neither respected nor incurred Diminishing Returns and was then removed. ...Well, that and it caused its own brand of counterplay in PvP that made otherwise bloat skills like Protect actually seem useful, if only for slowing how quickly a Monk could rip your damage CDs off you.)