On my opinion i don't like the lack of combat content like many here but it annoyme more that the combat content doesn't represent a challenge anymore, Dungeons lack not only numbers but they are so braindead, Extremes didn't even take me a couple of hours, hell diamon take me less than an a hour due how simple and boring the combat is and Savage has been a total joke in general, the first tier was nice but the other 2 has been extrene levels of compelxity and it doesn't help the oversimplified state healers and tanks are wich are part of the problem for sure.

I would like to point how Savage has been cut too compared to other expansions, Coil have zones with Adds before bosses, Alexander have the same in normal mode but smaller, Omega have it in single instances and now Eden have nothing, just instanced bosses and nothing more, and bosses in general has been more simple, the dedication of high end content has been lowered a lot if we count the lack of ultimate.

Idk, SHB has been a disappointment for me in so many fields if not all due im mostly a combat content enjoyer, considering im a Tank player used to be a DRK main before they gutted the job and a Viera with no head updates combined with the points above i guess i just hit the jackpot with the bad luck this expansion, the story was average ok for me but didn't like how they handle certain key element so is a minus point too.