Quote Originally Posted by CKNovel View Post
Air Anchor - Good idea, a lot of people want to have an AoE version of it when we can simply slap the both on a single button rather than waste a skill slot when MCH desperately needs buttons.
I believe I said new MCH mains have some of the worst ideas for MCH, and I still stand by this but the splash damage would be a fine idea somwhat. Among other ludicrous statements ,turrets don’t have a aoe option so making a aoe for a predominantly single-target mechanic is pointless for a already reductive job that doesn’t need more filler. There’s yet again, not interplay between aoeing with battery as theirs just awkward payoff to 1 target. But again this is assuming there’s no new turret

I’ll be damned if MCH only gets a aoe turret somthing they freaking removed in 5.0! It’s not a horrid addition just devious to remove a skill and add it back for “new skill points” and without Invul hypercharge or overload or promotion it’s a flashy replacement but ultimately is inferior to its past incarnations. I should Necro a few posts for MCH because the theirs a high chance it’ll stagnate in 6.0