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  1. #11
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    I'd like them to pull off better 8 or lower party content first, then worry about the balancing mess that is anything higher.
    (1)

  2. #12
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Murugan View Post
    I disagree with that, those are at the bottom of my list of MMO content I like to play. They are just spam fests, and you are lucky if anyone even says a word to anyone else.

    We already have this type of content in behests and it suffers from this exact same problems. The game needs content for all types of people, and right now it is seriously lacking for the many linkshells built for alliance type content. My favorite memories from any MMO was where we could get all or the bulk of our membership involved at once to work on something together as a team. Breaking up into smaller parties I can stomach for now, but it just isn't the same type of bonding experience or as fulfilling as everyone coming together to take down a big dragon etc..
    Public quests in Rift (or Warhammer for that matter) are so much better than Behest.

    You make my point throwing numbers at something just makes it worse because it becomes less about skill and more about spamming a monster to death, 15 man Behest proves that.

    Sure if they can give us 20+ man content that requires skill then I'm all for it, but looking at how 15 man parties used to work I wouldn't hold much hope.

    Even the open world bosses (Dodore, Buffalo etc) where made better after the reduction is party size.
    (1)
    Last edited by Jinko; 02-20-2012 at 06:43 AM.

  3. #13
    Player
    Murugan's Avatar
    Join Date
    Jul 2011
    Posts
    1,297
    Character
    Murugan Raj
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Jinko View Post
    Public quests in Rift (or Warhammer for that matter) are so much better than Behest.

    You make my point throwing numbers at something just makes it worse because it becomes less about skill and more about spamming a monster to death, 15 man Behest proves that.

    Sure if they can give us 20+ man content that requires skill then I'm all for it, but looking at how 15 man parties used to work I wouldn't hold much hope.
    Not really, if you look at most MMO's there is are plenty of examples of excellent raid/alliance content. With 8 man parties you can't really explore all the group roles that are available in those situations as a requirement for the fight, and as a result of that you give people the ability to trivialize the encounter mechanics through stacking enough damage.

    For alliance content there is no problem balancing it to truly require something from each class. Plus it is simply more fun doing things with a large group of friends, trying to figure out how to all work together, rather than having to break down into small groups all the time.
    (1)

  4. #14
    Player
    Picoman's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    932
    Character
    Pico Man
    World
    Masamune
    Main Class
    Miner Lv 70
    Now that we have a different claim system, a lot of cool things can be done. Just need to make sure each player gets a chest at the end^^
    (0)
    Download my iPad app on the App Store http://bit.ly/10QMy4C ^^

  5. #15
    Player
    Murugan's Avatar
    Join Date
    Jul 2011
    Posts
    1,297
    Character
    Murugan Raj
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Picoman View Post
    Now that we have a different claim system, a lot of cool things can be done. Just need to make sure each player gets a chest at the end^^
    Not everyone likes each player getting their own chest (at least when those chests are locked to that player).
    (1)

  6. #16
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Murugan View Post
    Not everyone likes each player getting their own chest (at least when those chests are locked to that player).
    They are planning on adding need before greed or something similar so this is a non issue isn't it ?

    Unless people don't like that either :P
    (0)

  7. #17
    Player
    Murugan's Avatar
    Join Date
    Jul 2011
    Posts
    1,297
    Character
    Murugan Raj
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Jinko View Post
    They are planning on adding need before greed or something similar so this is a non issue isn't it ?

    Unless people don't like that either :P
    Define non-issue? If the dungeons in 1.21 continue the trend of Primals dropping loot to individuals who are then unable to share them, and don't at least go back to Darkhold's style of loot where they can trade items before they drop into their inventory, then it is definitely an issue still for many of us.
    (1)

  8. #18
    Player
    Picoman's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    932
    Character
    Pico Man
    World
    Masamune
    Main Class
    Miner Lv 70
    Well i was talking about new types of content that can make use of the new claim system, without having to form parties and having 50+ ppl.
    (0)
    Download my iPad app on the App Store http://bit.ly/10QMy4C ^^

  9. #19
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Murugan View Post
    Define non-issue? If the dungeons in 1.21 continue the trend of Primals dropping loot to individuals who are then unable to share them, and don't at least go back to Darkhold's style of loot where they can trade items before they drop into their inventory, then it is definitely an issue still for many of us.
    Well perhaps but that's going off topic a bit isn't it.
    (0)

  10. #20
    Player
    zaviermhigo's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    1,820
    Character
    Zavier Mhigo
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    It just seems like "only ls" will do this, and no one will start a shout group for it, since shout groups are notoriously stupid. But I don't have an endgame ls right now, so I'd be probably stuck with a shout group basically 2 secs away from hanging myself having to replace 2-3 people who drop for stupid made up reasons every run. Even though I'd love to have an endgame ls, it shouldn't b necessary to doing endgame, it should just make it easier to find people. I'd like content that isn't restricted to only ls, and this would most definitely be, since its not XI, and no one is ever dedicated to content, they do like 3 runs and go "oh my wife needs help" or "I have errands that I forgot to do, at 8pm" *jackie chan wtf meme face*
    (0)

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