Like I mentioned with Vercure. It's almost never useful, but I enjoy when it is. Would be the same for VerEsuna. It's also why I said I was "half-joking".The thing with everything you suggested also fall into one separate thing to be addressed: game mechanics;
VerEsuna sounds cool... but then, why bother with it when we rarely have something to dispel as healers to begin with? Bard already got an Esuna of their own but it's a button that I rarely press in regular content.
Because I thought it would be more fun than spamming Enchanted Moulinet. My bad.Complexity to the AoE rotation is something I vouched before... but then a player's comment made me realize something: What exactly we'll be using complex AoE rotations for? An upgrade - as in an Endwalker feature - is due to levels 81-90, but then 4-man content is already a joke as it is. 8-mans rarely see any meaningful usage of aoe... Maybe the Deep Dungeon will count?
Right now, I suppose Save the Queen instances is a good place for AoE, but then there are always stronger options with Lost Actions and other gimmicks.
Last edited by SkyCake; 06-21-2021 at 01:54 AM.
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