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  1. #161
    Player
    AikenDrum's Avatar
    Join Date
    Jul 2017
    Posts
    132
    Character
    Mio Aiken
    World
    Louisoix
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Ayche View Post
    Anyone can do the experiment of going to Bozja, chugging the Savior juice and slotting in some Lost healing spells. Then you go from CE to CE, acting as true DPS healer. And while an interesting experience, it can also be one of frustration because sticking to a strict rotation and being available on demand to heal the whole party with 1-2 GCDs of heals do not mix together.
    What? This works brilliant on rdm.
    (0)

  2. #162
    Player
    Acece's Avatar
    Join Date
    Jul 2019
    Posts
    241
    Character
    Acece Ace
    World
    Diabolos
    Main Class
    Samurai Lv 90
    Quote Originally Posted by glamazon View Post
    Where are the other options? There’s more to fights than dps and healing there’s crowd control and enchamcement and enfeeblement so many options that fc doesn’t take advantage of.
    I really doubt that the fight designers are that creative lmao. Heck they can't even design fights with high healing requirements.
    (1)
    Last edited by Acece; 06-16-2021 at 12:45 AM.

  3. #163
    Player
    Ayche's Avatar
    Join Date
    May 2021
    Posts
    328
    Character
    Aychelle Tripler
    World
    Raiden
    Main Class
    Paladin Lv 100
    Quote Originally Posted by AikenDrum View Post
    What? This works brilliant on rdm.
    Isn't that because RDM does not really have a rotation, but priority rules it follows? So it can stop to do a healer duty and not lose as much as something like BLM would lose if they were interrupted for let's say 5 seconds or more.
    But I cannot really speak for both BLM or RDM, I have not played both to max level.
    I guess Summoner too could find a moment between Bahamut and Phoenix to do healing duty, but it would be kinda awkward to pop either and then realize that I need to go heal someone because they got hit by raid boss. If I am an actual healer, Glare is a Glare is a Glare. Since they are all equal in contribution, I do not need to worry about missing out on an extra glare.
    (0)

  4. #164
    Player
    Corbeau's Avatar
    Join Date
    Sep 2019
    Posts
    240
    Character
    Cam Ember
    World
    Ultros
    Main Class
    Paladin Lv 90
    Anyone who says healers can't have a DPS rotation has never played a fistweaver.
    (2)

  5. #165
    Player
    AikenDrum's Avatar
    Join Date
    Jul 2017
    Posts
    132
    Character
    Mio Aiken
    World
    Louisoix
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Ayche View Post
    Isn't that because RDM does not really have a rotation, but priority rules it follows? So it can stop to do a healer duty and not lose as much as something like BLM would lose if they were interrupted for let's say 5 seconds or more.
    hmm i dunno, planning rdm melee combo around healing isn't that much different to planning it around mechanics
    (0)
    Last edited by AikenDrum; 06-16-2021 at 03:30 AM.

  6. #166
    Player
    Imora's Avatar
    Join Date
    May 2021
    Posts
    1,233
    Character
    Imora Dal'syn
    World
    Phoenix
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Corbeau View Post
    Anyone who says healers can't have a DPS rotation has never played a fistweaver.
    I hated fistweaving. I also hate catweaving. I also hate the reason the second became a thing.

    When i play a healer, i want damage to heal. Not green dps. I think they need to up damage across the board. And more damage down rebuffs for standing in stuff on top of the damage.

    :P
    (2)

  7. #167
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by AikenDrum View Post
    hmm i dunno, planning rdm melee combo around healing isn't that much different to planning it around mechanics
    You don't plan anyways.

    If you're using savior, you're using lost cure 4 because it's an OGCD and is basically a full party heal per use.
    (0)

  8. #168
    Player
    Ayche's Avatar
    Join Date
    May 2021
    Posts
    328
    Character
    Aychelle Tripler
    World
    Raiden
    Main Class
    Paladin Lv 100
    Lost Cure IV is truly nuts isn't it. It is bit more realistic to pretend you would be stuck with Lost Cure I, II and III. And anyway, while you can pace yourself by the boss mechanics, you cannot pace yourself to other people taking damage at random.

    I mean, what is the fantasy here? Would people blink if you just made healing playing BLM until it is heal-o-clock in the trial schedule and you hit "heal everyone" button few times and then go back to firing the copycat RDM/BLM/SMN rotation?
    (0)

  9. #169
    Player
    AikenDrum's Avatar
    Join Date
    Jul 2017
    Posts
    132
    Character
    Mio Aiken
    World
    Louisoix
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Ayche View Post
    I mean, what is the fantasy here? Would people blink if you just made healing playing BLM until it is heal-o-clock in the trial schedule and you hit "heal everyone" button few times and then go back to firing the copycat RDM/BLM/SMN rotation?
    isn't it kinda already like that? was forced to heal few DRs on seraph whm and most of the time two lilies buttons were all the healing needed

    anyway, the question was whether or not having to heal with healing spells would interfere with dps jobs rotation - and it didn't feel like that for rdm; and i also vastly preferred playing a healing role with rdm than with whm
    (1)
    Last edited by AikenDrum; 06-16-2021 at 05:02 AM.

  10. #170
    Player
    Halfgeeek's Avatar
    Join Date
    May 2021
    Posts
    96
    Character
    Aya Lovelace
    World
    Jenova
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Acece View Post
    I really doubt that the fight designers are that creative lmao. Heck they can't even design fights with high healing requirements.
    Why is there this attitude that devs don't know or can't design the game? Has it occurred to you that this is what the majority of players wanted?

    Because of player feedback over the years, this is what the current game is a reflection of.
    (2)

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