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  1. #1
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,355
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    The new taregt ring is basically useless. I especially noticed this at the second last boss in Delubrum, the one with the fire and ice. There is a mechanic where the boss faces a random direction and draws a weapon and you have to run either in front or behind the boss. The new target ring doesn't help at all here. Maybe it's easier for melee jobs, but as a ranged I can't see it properly.

    The only usefull target ring is the one with the gap in the back. It's the only one where you can make out the direction from a distance.
    (0)

  2. #2
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    I like the new targeting ring. It's the old one with a little extra QoL, which can be useful from time to time. The arrow indicating the front of the boss has been useful for avoiding frontal cleaves in Bozja for example.

    Quote Originally Posted by Tint View Post
    The only usefull target ring is the one with the gap in the back. It's the only one where you can make out the direction from a distance.
    This still exists. Bosses without a gap in the back of their target ring simply means melee positionals will work from all directions and have been a thing for a long while. The new target ring has arrows to help indicate front and sides, while the old ring had nothing.

    For bosses like the Fire/Ice boss, you should stand fairly near the boss, giving you time to adjust. This is true for many bosses that have large cones or half-room swipes.
    (1)