Quote Originally Posted by Fland View Post
I don't play WoW so I don't know how it exactly works there, but wouldn't that be abused easily?
Have 1 person stand within, it scaled down then the rest go in after it scaled down.

Or do you mean it scales up and down dynamically throughout the timer based on people going in and out? wouldn't that be a mess?
In WoW, certain things scale like quest targets and some world bosses. Once they are hit by a player, or multiple players, the HP levels go up. If someone dies or leaves that HP doesn't change, since it already calculated the numbers. The enemy dies, respawns and the process can start again.