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  1. #1
    Player
    Almagnus1's Avatar
    Join Date
    Mar 2015
    Location
    Ul'Dah
    Posts
    941
    Character
    Maley Oakensage
    World
    Behemoth
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Catstab View Post
    It's the timer that needs to go. Re-think the whole system.

    "Camping is so fun that people should each get to do it several times over, instead of once"
    is NOT the answer.
    So what does that rethink look like?
    (0)

  2. #2
    Player
    Catstab's Avatar
    Join Date
    Aug 2020
    Posts
    313
    Character
    Catstab Mcdoggypunch
    World
    Hyperion
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Almagnus1 View Post
    So what does that rethink look like?
    Above either of our pay grades, to be quite frank.

    Everyone is highly aware the only real fix is instanced housing for all. But we're also aware it flies in the face of Yoshi's vision, and that makes it unlikely.

    If limited supply is a must, there's gotta be some way to nuke demand. Hard-cap on server populations would be necessary, since you couldnt prevent people from crowding housing markets on worlds like Balmung otherwise. The only way to make it so ~4350 personal houses will be enough, is ensure that no more than 4350 people are playing on any given server. The only other way to do it is make the houses 40 million gil again. But that won't make people not interested, only not eligible.

    But here's the thing, SE isn't going to hobble the game with something like a 4500 person cap on servers to make housing work. Housing isn't a core feature of the game to them. It's vanity and fun feature.

    But yeah, this suggestion is basically sadistic. A lot of people spend 20-100 hours camping their first house. You suggest relocators should repeat that process? So someone on their third house will have sunk up to 300 hours into housing? Wow.
    (3)