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  1. #14
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by sharlim View Post
    Right - to address the fundamental problem on the quantity of houses available not meeting the demand from the number of players seeking houses - this proposal makes acquiring a house an endgame activity. How many of the 15k NA players have cleared every alliance raid, normal raid, trial/ex trial, crafting challenges etc. Players would need to be endgame to acquire and this drastically reduces the drain on supply since the number of players who can clear the required hurdles is alot less.

    Instead of housing as it is today - which all players feel they are entitled too once they have a few mil, housing becomes a goal that you are rewarded with after putting in the effort. It gives you something to work towards and feels good when you acquire it.
    Why should any player be forced into specific end game activity just to have a chance to enjoy a house, which has nothing to do with combat? That makes no sense.

    In the end, we're all paying the same subscription fee to get access to the content we specifically enjoy. Telling a customer that they are less deserving of the product they enjoy because they don't pay all of your other products and/or don't spend all of their money with your company is a good way to lose customers completely.

    SE has already set requirements to be eligible to own property. Reach level 50 and obtain the rank of Second Lietenant with your chosen Grand Company. Adding in additional requirements, especially one that relies heavily on time investment, is not only necessary it is unhealthy for both the player and for the game.
    (4)
    Last edited by Jojoya; 05-22-2021 at 03:29 PM.