
Originally Posted by
Anhra
Sorry for Doubleposting, but my post was way too long. Here is the other half (also thanks if you actually read the whole novel).
>Then, how do you think it should be fixed?
-give every Job as many Skills in PvP as they have in PvE.
-design Skills in a way where:
A: Healers have few, but powerful Healing/Shielding abilities and may apply a healing sickness debuff on healed target, which punishes spamming in a short set amount of time (like 5sec or so). They also should have a reasonable toolkit that helps them buying time (for example, being able to cast multiple Dots and debuffs, like paralasis and petrify, as both single target, as well as aoe, but with a reasonable CD) and potentially being able to kill people who underrestimate them.
B: Melee and Ranged DPS jobs are actually fine, but could endure some changes like NIN getting a proper Stealth Skill (certain Jobs get in response a detect skill) or SMN being actually able to summon something, instead of being a oGCD faceroll Mage.
C: Tanks are mostly fine the way they are, but should have more Jobfriendly abilities and Playstyle, like:
-WAR being able to teadeoff his defenses and even CC vulnerability for more damage for a fixed amount of time.
-DRK having Lifesteal abilities that trigger unter certain conditions and powerful abilities that cost him HP.
-PLD being capable of covering allies, granting low/mediocre healing but having overall modest damage output and no CC
-GNB having alternative effects for some Skills and being able to swap between them under certain condition (like switching between single- or multitarget/AoE and switch between melee or ranged mode, while im combat)
-in order for this to work, Combat Potions need to be gone.
-if you still need healing, then Frontline- and Feast maps should provide said Potions as a item that can be "picked up" by destroying barrels or crates that are placed in some corners (needs to be destroyed, then you need to walk into the aoe circle which heals you and nearby allies) but those should have a long respawn CD.