Q. There's been a lot of talk about how you've been influenced by WoW and other MMOs. Will that inspiration have any effect on the PvP that will be implemented in the future?
A. I think it's really difficult when it comes to PvP, and I'm well aware that even if you're only inspired by the rules and systems and try to implement them, you'll never get the same results if the battle mechanics are different.
The FF series is a franchise that grew up on consoles, so I feel that there are a lot of people who have a rejection towards PvP.
This is more common than I had imagined.
In particular, I have a strong feeling that people are divided on whether they like or dislike PvP, especially when the victory or defeat depends on direct combat, such as killing or taking down the opponent.
In particular, the more content there is in FF14 other than PvP, the more people want to do all kinds of things, so PvP becomes less and less of a priority.
That's why we don't want to give up on the challenge, especially since the people who enjoy PvP in FF14 are more passionate about it than ever, and we want to live up to their expectations.
So, in terms of PvP, we know ourselves well, but rather than MMOs, we look at PvP games like Apex Legends, Fortnite, Splatoon, and other non-MMO games that are fun to play, for inspiration and reference.