Quote Originally Posted by Keramory View Post
Now the part I have a feeling you may not like is I do stand behind my number 1. People are clearly so bored in an MMO with such a massive world that they're now just hunkering down and creating RP/ERP taverns. I blame that completely on there being little else to find interest in content wise after a few years on this game. I do think though that you're confusing me with some elite player who thinks savage is the only content worthy of dev attention. If you look at my game achievements you'll quickly find out I'm not that person lol. I just think there isn't much in terms of long goal progression of almost any kind in the game (traveling, leveling, gearing up, goals) and thats continuing to lead to crazier and crazier things were seeing in the forums now.
This in part at least is a result of the very fact they do dumb things down and enable terrible play or lazy attitudes or whatever else..

The unsync system is a prime example here. What it does is turn a huge amount of the games content that could keep those really bored players occupied for a decent amount of time. Into things that can be blasted through in a couple of minutes. Thus leaving players with nothing to do... its almost paradoxical how this game has so much content but at the same time has none at all.

The other issue is that literally everything is temporary and very short lived. And essentially useless. Even at the top tier or highest level.. here's sone i500 gear for clearing Savage good job!!!

Next patch lands with a new raid tier and that 500 gear you got is already trashed and replaced by 510 crafted.... its one reason many players don't bother raiding because "whats the point?"

I was into it in ARR coil was fun and the story was great. But every expansion since has been less and less motivation to bother.. don't even need to for the story anymore either. Which kinda detracts from the stories...

It's kinda jarring when a story tries to portray impending doom of some form and you basically steam roll through it without even knowing what your doing... completely destroys the atmosphere the story tries to create. One reason I enjoyed coil was because you felt it in the encounters...