Yeah yeah yeah, it should have been in there from the beginning. What is crying about it going to get you, when you know the answer to your request?
Yeah yeah yeah, it should have been in there from the beginning. What is crying about it going to get you, when you know the answer to your request?
This purely conjectural and rather unfounded assumption is one of the most tiresome urban legends ever! Tanaka oversaw the design of the game, Tanaka produced the game. He wasted 6 years and 35 million dollars. The buck stopped with him. Stop inventing little stories to defend someone you had (for whatever reasons) tender feelings for; instead, wake up and face reality.
Why would the company force a company founder and Senior Vice-President (of Software Development, no less) to publish, if he had even hinted that they shouldn't? He was the one that didn't make what probably was his own release schedule. And mind you, he was nowhere near making it. BTW, even if the schedule wasn't his, 6 years is far from an unreasonable timetable to design and publish a game from scratch.
It is also definitely far from unreasonable to expect that a game produced within that period would have oodles of systems people anywhere would expect any other similar game to have; systems that this game lacked at release, and (because of the twisted and confused miasma Tanaka left as underlying structure for it) still continues to lack today. To begin with, unless a feature was deemed unsuccessful in XI, this game was expected to have it, certainly after 6 years. Why were (forget about mailboxes,) adequate commerce facilities, questing, player and item search, housing, mounts & transports, and fundamental commands (like /assist or /target) absent, even from ß testing? Was that "SE forcing Tanaka" also?
In the process of moving away from its disastrous launch and a first few months mired in denial, it is crucial for the game that the player community does not deceive itself as to the reasons for such inauspicious beginnings. Nothing more hurtful to the future of the game than the misapprehension of what got us there to begin with. We've got to move away from the story that tells that Tanaka's game could have been great if he had only been given the time and resources to bring it about. He had 6 years (and 35 million dollars.)
R
/facepalm and /facepalmagain... and /banghead and /scream!!!
There is a little Monkey in all of us....
Tanaka. Failed. Period. He had 6 years and 35 big ones to do this project. I don't see anywhere that the company rushed him to such a poor release. So yah I agree with this statement.This purely conjectural and rather unfounded assumption is one of the most tiresome urban legends ever! Tanaka oversaw the design of the game, Tanaka produced the game. He wasted 6 years and 35 million dollars. The buck stopped with him. Stop inventing little stories to defend someone you had (for whatever reasons) tender feelings for; instead, wake up and face reality.
R
Personally... None of us will EVER know what happened before the initial launch.... EVER
I can't see Tanaka writing a tell all book... so at this point... why even argue over it. Its done... the game was reviewed very poorly at launch
(on a side note.... to be in such bad condition... the game got like 4's and 5's from most reviewers... thats interesting)
to bring the discussion back on point... A mail system is coming. I don't know that it is being ignored by the dev team. Maybe it would take a large amount of work and even with that, it's inception would be buggy and laggy, yet adding it in 2.0 is a seamless process, in which case the cost of adding it beforehand is too much for right now
Yes Tanaka planned to add it.... but he also wasn't tasked with overhauling the battle system, UI, and game engine in the process. And I don't care what anyone says.... the Battle system... UI... server lag/latency.. Graphics engine and lack of content ALL and I mean ALL take priority over you sending your alt some wind shards
If it was an easy fix... I'd like to think they would have it in the game... But I don't think it would be... Look at the lag when you trade something... sell something... buy something? It's horrendous... Imagine a mail system under the same structure
As far as race names... get over it... Galka were dumb looking with tails... Tarutaru looked like Mickey mouse without the ears... they looked absolutely retarded. And Mithra? They looked like this girl I went to high school with that ran track, played volleyball and never used deodorant. They can't call them the same races because they are CLEARLY not the same. They are OBVIOUSLY not the same species as the races in FFXI
Thats like discovering a new fruit... and its red... but it's not an apple... doesn't taste like an apple.. isn't the size of an apple... yet you're mad that it isn't called an apple because it is red and round
Last edited by Rydin; 02-17-2012 at 12:25 AM.
In complete personal Opinion, I find myself more on the line of not caring for the mail system till 2.0 onwards. The dev team could be working on alot better things then adding a mail system months before the game gets replaced, They have alot more stuff to do, I would just test stuff with the current game. I would stick to UI changes along with battle system balances and the testing of the job classes. sure i owuld add the fun features like Inn,s but linking someone to a seperate zone is not hard. the things they are adding now, are features to be tweaked to be ready in 2.0, alot of the features players will want, will have to wait to 2.0 for, because somethings are set in stone. like setting up a mail system that interfaces with your inventory, adding reminders, including them throughout the world so they are assecible. implementing a system that can be used to monitor the mail system to spot out suspicious activity. why put all that into a game that will be gone in a few months
According to the roadmap the mail system is already in place, all be it on 2.0 XD
Well said.
I'd understand the whole "let's see what the next milestone after X.XX is" argument if what we were discussing was in fact a patch. There's only so much a patch can ever hope to do after all.
When discussing 2.0, a completely new build of the game that comes packed with all the little features XIV should have had at launch as well as plenty of content and a priority on the flexibility to accept add-ons/patches much more readily, this argument utterly fails.
So I'm going to conclude that you, Mamba, just don't comprehend the magnitude to which 2.0 isn't just some mildstone.
...or I can follow FFXIV Forum tradition, and declare that you must be a troll. Often times that's a complement actually. It's acknowledgment that you are actually intelligent, ybut you use that intelligence to get a rise out of people. The alternative is just to unbearable to think of.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.