Quote Originally Posted by ForteNightshade View Post
Except Paladin hasn't undergone any substantial redesign whereas Dark Knight has. It's similar to the complaints of numerous Bard mains who feel the jobs whole identity was ripped out in favor of giving said identity to Dancer, leaving them an Archer with sings. There's a reason after four years, HW Dark Knight remains the most praised iteration of the job. And that should stand out to the dev team on where to build their foundation from. They likely aren't going to nail every complaint but it's a far better starting point returning to what worked than continuing their attempt to force a new design every expansion.

General burnout from the game isn't relevant in this argument, and ignores these complaints started within the first month of Shadowbringers. People didn't wake up come 5.5 and suddenly decide Dark Knight needs a second overhaul. The lack of new content doesn't change people's opinion on job design. Hence why I cited myself as someone who is still actively playing, isn't burnt out and has never enjoyed Dark Knight at any point this expansion. I'm far from the only one evident by the sheer number of complaints we've seen.
Thats fine but despite forum opinion there are a lot of people out there who like the current iteration of DRK, so screw them because HW DRK is best? This is my point, the reason why they keep reworking the class is because they can't find a happy medium and each rework has created its fan base. I think the issue started with the decision to rework the job each xpac instead of tweaking it for 1, for 2, I like current DRK and hope they build on to it because now I'm worried about 6.0 when I should be excited for it. Burnout is relevant because like real life, when you spend too much time at work or too much time with anything you start becoming annoyed by even the smallest of issues.