Quote Originally Posted by LaylaTsarra View Post
When do people speak to one another in DF other than say hello or ty for the party? You're joking right? Many time they say nothing at all.
Quote Originally Posted by linayar View Post
The existence of the duty finder would suggest that less communication is preferable.
You cant communicate in this game. The abc mentality prevents it. If your communicating then your not doing dps. And you will be slammed for it.

The other reason people don't communicate is because you finish whatever duty your in and you'll almost never see the same players again. It's why the social aspect of modern mmos has deteriorated so much..

Quote Originally Posted by Ath192 View Post
Not the game and raid design... That should be guiding, encouraging and challenging us to do better.
The reality is the game and devs do everything possible to make the game brain dead easy.. msq quests that were all ready braindead easy now have even easier difficulty options..

The whole game should be encouring players and challenging them to do better. "Raise the players up" not "bring the content down"

This is where most of the games problems lie. Players run through all this brain dead easy stuff that's almost impossible to fail. Then decide to go and try sone ex / Savage level content. Get smacked in the face with a huge reality check and a ton of attitude for wasting everyone else's time.

If the game actually had a learning curve, thought and raised players up. They'd be much more prepared. that end game stuff.

But the games attitude is one of handouts and making everything brain dead easy.. with easy modes, massive Ievel overpowering, huge echo buffs and even unsync.