I just wish they did the story for the raid better. Especially the now daily quests.
I just wish they did the story for the raid better. Especially the now daily quests.
I am in the same boat as OP. I have many friends who are now super into Nier, and have been dragged into watching the stage plays with them. My saltiness over missing out on FFXIV story for an entire alliance raid tier has colored any interest I could have had in the title. The Monster Hunter crossover was fun and fine, and I even tried the game proper for it! However, following up the Ivalice raids with something so detached from the FF title just made me very grumpy.
As someone who does like Nier I can agree with that sentiment.I am in the same boat as OP. I have many friends who are now super into Nier, and have been dragged into watching the stage plays with them. My saltiness over missing out on FFXIV story for an entire alliance raid tier has colored any interest I could have had in the title. The Monster Hunter crossover was fun and fine, and I even tried the game proper for it! However, following up the Ivalice raids with something so detached from the FF title just made me very grumpy.
I'm fine with them doing a Nier set of raids. Not with how little effort went into the story of it. Instead of incorporating it into the setting like they did with Ivalice they just said 'oh they came from another world by a portal I guess' and that's that.
Nier isn't even too weird a thing to have incorporated. We have Omega, a hyper intelligent machine from another world that crashed here and whose technology shaped a major empire. THey didn't have to go with the lazy crossover event default plot for a series of three raids and a story spanning five patches.
That's definitely my critique. It wasn't that it was a crossover, but it added literally nothing to the world. The Crystal Tower alliance raid was a crossover, and we ended up getting an entire expansion story out of it! They shouldn't be just contained stories, and after that level of narrative embedding I'm sleeping on Nier.As someone who does like Nier I can agree with that sentiment.
I'm fine with them doing a Nier set of raids. Not with how little effort went into the story of it. Instead of incorporating it into the setting like they did with Ivalice they just said 'oh they came from another world by a portal I guess' and that's that.
Nier isn't even too weird a thing to have incorporated. We have Omega, a hyper intelligent machine from another world that crashed here and whose technology shaped a major empire. THey didn't have to go with the lazy crossover event default plot for a series of three raids and a story spanning five patches.
I am in the same boat. I really disliked this Nier crossover as a person who has never played Nier. The glams/music were the only thing I was enjoying about it, but then they dropped the ball with the last set which are apparently homages to characters in Nier, but they are boring looking and I don't care. The story was a mess and everything we learned in it was useless information.
Very excited for unique FFXIV raids tho!
"SE, go do this thing to annoy OP cos they don't like what I like!!"
memes aside, i get the feeling its less the crossover itself, but more the subject of the crossover
nier is really overrated. its seriously not that good. and the story was really badly implemented.
the fights themselves were really boring. even day one runs, it was a complete snoozefest. i never thought they'd outdo Rabanastre in dullness, but they did it 3 times in a row.
they weren't even visually amazing either; the tower at paradigm's breach felt like i was running through one my prototypes in UE4
is this really the same people that brought us Weeping City, Dun Scaith and Ridorana?
marketing campaigns like this should just stay on ex trials like rathalos. i love Monster Hunter. I liked the trial. But i wouldn't want it to take up one of the main reasons for even playing during an odd patch.
As someone who has never played Nier, the aesthetics of these raids aren't a good selling point for sure. How bland and boring these landscapes are. Is that supposed to excite me? Make me curious about those identical structures on the horizon? I know people who played the games liked it, but from a completely black background with the series, it was just Wasteland Backdrop #495 to me.
I had the opposite feeling. I enjoyed all the nier raid fights, especially the last one, and I dislike monster hunter, and felt that crossover added nothing to the game."SE, go do this thing to annoy OP cos they don't like what I like!!"
memes aside, i get the feeling its less the crossover itself, but more the subject of the crossover
nier is really overrated. its seriously not that good. and the story was really badly implemented.
the fights themselves were really boring. even day one runs, it was a complete snoozefest. i never thought they'd outdo Rabanastre in dullness, but they did it 3 times in a row.
they weren't even visually amazing either; the tower at paradigm's breach felt like i was running through one my prototypes in UE4
is this really the same people that brought us Weeping City, Dun Scaith and Ridorana?
marketing campaigns like this should just stay on ex trials like rathalos. i love Monster Hunter. I liked the trial. But i wouldn't want it to take up one of the main reasons for even playing during an odd patch.
I enjoyed automata too, it was one of my favorite games of the generation.
I find monster hunter clunky and dull, and have never been able to get into them. So to me, it's overrated.
And no, the part about spiting the people who don't like crossovers was a joke. The glams from drakengard, 3 especially, would go well in xivs setting and be great additions. Probably fit better into the setting too.
Last edited by Valkyrie_Lenneth; 04-21-2021 at 05:46 AM.
The nier raid gameplay was good and so were the music and design. Can't say the same about the story, despite having played automata.
Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.
Some of the fights were better than others, but I think there were at least a few really good ones.
Hobbes is one of my favorite alliance raid bosses in the entire game. The last boss had some creative moves, and Red Girl did some interesting stuff with the blocks on the boss arena and the intermission phase.
I get the complaints about environments in the third raid, I think having the first three bosses in the 'cyberspace' backdrop area was a mistake. The environment for the last boss was great though, and I liked the environments for the first two raids, but can see why they wouldn't be super exciting for others. I think part of the problem though was that they went too literal. Instead of working these places and ideas into FFXIV's setting they just said 'hey let's put the factory and tower from Automata in here copy pasted' more or less.
The music, the fights, the glams (for the most part) etc I all liked, but the story really dropped the ball and because they weren't doing anything interesting with the story and lore integration, they fell back to just mostly copy/pasting things into FFXIV.
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