Page 2 of 11 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 109
  1. #11
    Player
    Esmoire's Avatar
    Join Date
    Dec 2018
    Location
    Gold Saucer
    Posts
    1,135
    Character
    Mei Coincounter
    World
    Ultros
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by kpxmanifesto View Post
    You don't see an issue with someone soloing the last boss of a dungeon?
    Usually, out of all the members of a dungeon party, the tank is in the least danger in a boss fight. Surviving as a DPS and healer is less about living or dying, and more about killing it quickly. I don't think this is necessarily an imbalance... I think if the party has more experienced players, they measure things a lot more on the output of damage and efficiency than something that only matters when the rest of the party is clearly still learning the game. We should balance jobs around players with enough knowledge to make informed decisions.
    (3)

  2. #12
    Player kpxmanifesto's Avatar
    Join Date
    Sep 2014
    Posts
    1,037
    Character
    Last Starfighter
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Rongway View Post
    which means it would have been faster to reset the fight
    Oh it would've been way faster to reset the fight. But the fact that a player can solo multiplayer content like that is mind-boggling. The dungeon isn't that low-level either. It was a lvl 70 dungeon.
    (2)

  3. #13
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by kpxmanifesto View Post
    The dungeon isn't that low-level either. It was a lvl 70 dungeon.
    That doesn't mean it scales/synchs any tighter than a level 50 duty.
    It just means the tank has more of their kit.

    Still though... that's pretty baller!
    (3)

  4. #14
    Player
    Esmoire's Avatar
    Join Date
    Dec 2018
    Location
    Gold Saucer
    Posts
    1,135
    Character
    Mei Coincounter
    World
    Ultros
    Main Class
    Goldsmith Lv 100
    To add to the debacle, we are talking about dungeon boss encounters.

    Which are weaker than trialsand normal raid. Which are weaker than extreme trials. Which are weaker than savage raids. Which are weaker than ultimate content.

    Dungeons are very entry-level, especially patch dungeons, which have something accessible to make it easy to get some cheap gear together. Bosses are tuned enough to make it interesting but when it comes to where jobs are balanced, it's almost at the bottom of the totem pole of importance.
    Quote Originally Posted by kpxmanifesto View Post
    The dungeon isn't that low-level either. It was a lvl 70 dungeon.
    Actually tanks generally have much more sustain relative to the party at higher levels than otherwise. TBN, NF, etc., isn't around for low level stuff.
    (5)

  5. #15
    Player kpxmanifesto's Avatar
    Join Date
    Sep 2014
    Posts
    1,037
    Character
    Last Starfighter
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Esmoire View Post
    We should balance jobs around players with enough knowledge to make informed decisions.
    Yes, the DRK in my party was very knowledgeable about his class. Knowledgeable to the point where he didn't need 3 other party members to kill the last boss of a dungeon. Is soloing multiplayer content in an MMORPG desirable though?
    (0)

  6. #16
    Player
    Mesarthim's Avatar
    Join Date
    Jun 2016
    Location
    Kugane
    Posts
    985
    Character
    Rozemyne Shyahoro
    World
    Leviathan
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by KDSilver View Post
    It's not tanks being too OP.
    It's dungeons, and old content in general being extremely easy.

    There was a WAR in HW who even soloed the last boss of Mhach.

    So that's not surprising.
    Coupled with the fact they nerf the hp of dungeon enemies from past expansions, which in turn only makes stuff melt even faster. Though even when stormblood was current I solo'd the Mist Dragon at the end of the burn, twice, after my entire party died (as WAR). Dungeon content just hits too softly.
    (3)

  7. #17
    Player kpxmanifesto's Avatar
    Join Date
    Sep 2014
    Posts
    1,037
    Character
    Last Starfighter
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Esmoire View Post
    To add to the debacle, we are talking about dungeon boss encounters.

    Which are weaker than trialsand normal raid. Which are weaker than extreme trials. Which are weaker than savage raids. Which are weaker than ultimate content.

    Dungeons are very entry-level, especially patch dungeons, which have something accessible to make it easy to get some cheap gear together. Bosses are tuned enough to make it interesting but when it comes to where jobs are balanced, it's almost at the bottom of the totem pole of importance.Actually tanks generally have much more sustain relative to the party at higher levels than otherwise. TBN, NF, etc., isn't around for low level stuff.

    Yes, I understand, but when the devs created this dungeon, did they make it with the intent of having a light party clear it, or a single tank?
    (1)

  8. #18
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    Tanks aren't op. Dungeons just don't have enrage timers.
    (0)

  9. #19
    Player kpxmanifesto's Avatar
    Join Date
    Sep 2014
    Posts
    1,037
    Character
    Last Starfighter
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by ItMe View Post
    That doesn't mean it scales/synchs any tighter than a level 50 duty.
    It just means the tank has more of their kit.

    Still though... that's pretty baller!
    That's not quite what I was pointing out with that comment. I don't believe the level sync is an issue. I was bringing that up more because I felt that a lvl 70 dungeon should still be at least a bit challenging.
    (2)

  10. #20
    Player kpxmanifesto's Avatar
    Join Date
    Sep 2014
    Posts
    1,037
    Character
    Last Starfighter
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Marxam View Post
    Tanks aren't op. Dungeons just don't have enrage timers.
    True. I think an enrage timer would probably solve the issue completely.
    (1)

Page 2 of 11 FirstFirst 1 2 3 4 ... LastLast