



The biggest offender in the FFXIV economy is the rampat bot problem that SE refuses to address. It causes massive amounts of inflation.More raw gil in the economy causes inflation, because more people have gil and it loses value. Gil sinks reduce inflation because people have less gil overall and couldn't afford high prices, thus the market adjusts.
FF14's best gil sink has probably been how rarely they put raw gil into the economy. Where in games like WoW you had the mission table mess in WoD, vendoring items and gear in old raids and decent gold from quests all pumping huge sums of raw currency into the economy, ff14's items vendor for very little and quests barely pay teleport fees. The most you get is roulette bonuses, Eureka bunny fates and maps but it's not a massive sum. Our economy isn't really too bad.
I'd say their next most likely target for general gil sink will be leves. They already removed gil from Rowena's collectible turn-ins and Coffee Biscuit craft leves have become a popular source of extra gil.
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
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