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  1. #1
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,072
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Part of the fun in low level content is trying to complete it with the toolkit you have at that level. You get to play differently than you do at cap. As someone with everything already leveled, it's refreshing.

    There isn't any need to do synced content if one doesn't like it. You can do hunt trains for tomes and materia, and Frontlines, beast tribe quests or the highest level dungeon for xp. Roulettes are optional.
    (3)

  2. #2
    Player
    xbahax92's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    1,122
    Character
    Flan Vongola
    World
    Raiden
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Reinha View Post
    Part of the fun in low level content is trying to complete it with the toolkit you have at that level. You get to play differently than you do at cap. As someone with everything already leveled, it's refreshing.
    That only counts when you are still low level outside of the dungeon. Once you get the nice, fancy new skills, the gauges and such, you'll notice how annoying it is. In some cases you have the gauge, but no skills or abilities to use it. being level 70+ and que'ing in leveling roulette for the huge XP, but then being stuck in sastasha at level 15 is a big joke, and Im sure Im not the only one with this feeling.
    (1)

  3. #3
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by xbahax92 View Post
    That only counts when you are still low level outside of the dungeon. Once you get the nice, fancy new skills, the gauges and such, you'll notice how annoying it is. In some cases you have the gauge, but no skills or abilities to use it. being level 70+ and que'ing in leveling roulette for the huge XP, but then being stuck in sastasha at level 15 is a big joke, and Im sure Im not the only one with this feeling.
    Well speaking as a player who has played in Sastasha with max lvl classes it doesn't annoy me much that I can't use most of my skills. Do I enjoy it? Not really but it doesn't bother me enough to annoy me. I understand why the lvl sync system works the way it does, and I like that it puts players on similar footing in a dungeon instead of having sprouts watching all the content being blasted for them if they happen to be grouped up with players who are far higher lvl.

    Most players want to be able to participate in the content they're doing, and allowing players to have their full arsenal of skills in even the lowest lvl content would achieve the opposite of this because things would die so quickly. Even with the damage output adjusted for the content having major cds, ogcds and aoe would be enough to trivialise so much. Sastasha doesn't have mobs designed to endure lots of aoe because at that lvl players have little to none. Putting in players with strong aoe in there would make the content an absolute snoozefest. You think it's boring now? Well it would be even more boring if the mobs fell over in just a few aoe hits.

    I can tell you that if FFXIV allowed players with all their skills blaze their way through low lvl content in DF then I would have unsubbed before I got to lvl 50. I want my participation to matter, not have it snatched away from me by a far higher lvl player with an enormous set of skills compared to me. I don't want someone else to kill everything before I even get the chance to feel how my class works in group content. I don't want to be boosted.

    One of the main reasons why I quit WoW was because the lower lvl instanced content at the time was incredibly dull. Things died with little effort. I barely had the chance to actually use my class. It made lvling up excruciatingly tedious. Had I encountered the same thing in FFXIV I would have moved on to a different game very quickly.

    I am not saying I found Sastasha challenging even when I first did it, but the mobs didn't fall over so fast that I felt like I could go afk and little would change. They die faster now but still a lot slower than the low lvl dungeon mobs in the state WoW was in before I quit. The content still requires some amount of attention from everyone to be done in a timely manner.

    Also the topic of players not knowing how to play well in high lvl content is very frequently discussed here. Well if lvl sync did not remove abilities from higher lvl players, then sprouts would have even less opportunity to learn how their classes work due to higher lvl players trivialising content for them. It would result in even more players not playing at an acceptable standard at higher lvl. Some people here really need to look at the bigger picture.
    (7)
    Last edited by Penthea; 03-29-2021 at 08:44 AM. Reason: a word