You don't need a thermometer to tell when something is hot, but it can quantify things in a way that eyeballing it cannot. What burst windows are being missed, by how much, were deaths involved, were debuffs involved, etc, are all tracked by the same program.In fairness, you don't need a meter to tell when someone is underperforming. If you know how a job functions, just watching a person go about their rotation (or a lack thereof) can be enlightening. How fast or slow an enemy health bar drops can also tell a bit of a story.
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