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  1. #11
    Player
    Exodus-E's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    506
    Character
    Swygnebb Ahldhyltsyn
    World
    Ragnarok
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Anhra View Post
    Then how do you explain WHM random focus of light magic, despite borrowing the powers of nature, with the latter being almost nonexistent?

    What about AST take on Neutral Stance and the cards? Squeenix literally altered the Job quest dialouge when they dumbed down the cards to what it is today.
    For WHM:
    It's Conjurer that borrows the powers of nature (i.e. Earth, Wind and Water).
    While the Amdapori did use those elements back in their era, they mostly relied on light (i.e. unaspected towards passivity) and potent restorative spells.
    Case in point: Holy and Benediction.

    For AST:
    The Major Arcana has always been the main focus on the job.
    They may have altered what the cards do in combat (i.e. damage boost + seals), but what they represent has been left intact.
    No cards have been removed at all.

    Quote Originally Posted by Anhra View Post
    My point on this is, the current SMN we got, is not what i'd call a Final Fantasy Summoner. In any Final Fantasy game which had summoners, the summons were not only the flashiest, they also had a real impact, if you played any of these you might know what i am talking about here. The FFXIV Summoner however, does not live up to this legacy. It is a generic Caster that just happens to have a Pet following him arround that vaguely resembles a summoned creature, but the actual Summoner Job starts the moment you get Bahamut, and not before that.

    FFXI managed, despite being being a far older Game, to actually create a really interesting Summoner Job, which i think the FFXIV team could learn a thing or two from them.

    https://finalfantasy.fandom.com/wiki...nal_Fantasy_XI)
    Aaaaand there we go.
    The usual "because it's not like past FF games" post, despite previous FF games also having their own "interpretations" on their own elements (FF11 in particular).

    Please refer to the following posts on my stance regarding those tired old arguments:
    The point is that it's not a valid excuse.
    Otherwise we'd go down a very deep rabbit hole regarding "what's a job supposed to be like or not" (e.g. Scholar, Blue Mage or Sage).
    (2)
    Last edited by Exodus-E; 03-12-2021 at 03:03 PM.

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