We didn't have the help of any god item. Just us and our skills. That's what was interesting to me. And we still won. Because otherwise the game is over.That's all it was though.
What changed between him whooping us in Doma and us us fighting him in Ala Mhigo?
We leveled up 7 more times. Doing the exact same sort of adventuring we've been doing since ARR. That's it. Nothing about that time was pushing us to our limits more than prior experiences, or doing anything outside of the norm. Zenos basically beat us because his power level was higher, and then in the third fight we win because we got our power levle higher by just grinding through more adventures. There was no actual effort to conciously grow stronger, learn to counter his abilities, nothing interesting. Just more of us doing the same stuff we've been doing and our numbers got higher so then we could beat him.
My propblem with fighting Shinryu isn't that we fought shinryu. It's that we were able to just stroll up to Shinryu and kill it, after 3.55 made such a big deal out of it. Not even a quick plot token thrown in or anything to explain it. People come up with fan theories to suggest Shinryu was weakened but nothing in the game actually says that.
In 3.55 Popolymo sacrifices his life to stall Shinryu and we risk unleashing Omega rather than fight it directly. In 4.0, we just walk up to Shinryu and kill it. What changed? Our power level went up, and that's boring.
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