Quote Originally Posted by Alien_Gamer View Post
They already have a system like this with both BLU spells and inside of PoTD with the silver chests (if one person opens the chest the entire party gets the enhancement); the majority of the back end coding for such a system has already been done. They'll have some work adapting it but the scope of work is something a couple people could get done within a patch cycle easily.

Personally, I'm in favor of all special currency rewards being party centric. Content is a lot less draining and a lot more fun when you're not left out because RNG hates you. And as we see with BLU spells, there's still plenty of grind to be had even with the whole party getting it.
I do wonder if it would that simple I do not do much PoTD, but with BLU didn't it use to work by if one BLU got the spell everyone did? Now it is just a 100% drop rate for synced parties now? It terms of PoTD it is just a normalized drop rate for the entire group right?

Now for quest items etc . . . I wonder if it would be as simple since it is a rotating variable so to speak.