
Originally Posted by
aodhan_ofinnegain
Simple matter of fact, Spirits Within is not an issue, nor is the tank single target support abilities for skill bloat. Spirits Within is equivalent to Carve and Spit on DRK, Upheaval on WAR, and Blasting Zone on GNB, as far as I am concerned, so unless you want to blanket remove all four skills, I'm confident, an attempt would also be met with protest if the suggestion was made, so why is it different that it's just in regards to Paladin?
If Paladin has too many oGCDs to manage, then what of Dark Knight and it's 6-7 or GNBs 4 to manage, and that's not including the defensive cooldowns.
I am aware there will be some culling in some way shape or form in Endwalker, I am not deluded to think otherwise. I just think the reasons given for removal of Spirits Within and Support skills by Kan, are out of personal inability to use rather to the benefit and allow for further job development.
Off globals exist in this game, and will continue to exist in this game, while decision making is an important part of complexity, having to track off globals still require awareness that said skills have come off of cooldown.