Quote Originally Posted by Ultimatecalibur View Post
Not going to happen as pets being targetable/damageable causes more problems than they are worth design side. Tankbusters, Raidwides, and Shared damage attacks have had problematic interactions with pets since 2.0 requiring pet interaction exceptions to be added to pretty much every individual action. Them being non-targets makes things less problematic and easier for the designers.
That's the Point, to make things more difficult. This Game clearly needs more spices into its gameplay, especially on the Healer side.