That's the Point, to make things more difficult. This Game clearly needs more spices into its gameplay, especially on the Healer side.Not going to happen as pets being targetable/damageable causes more problems than they are worth design side. Tankbusters, Raidwides, and Shared damage attacks have had problematic interactions with pets since 2.0 requiring pet interaction exceptions to be added to pretty much every individual action. Them being non-targets makes things less problematic and easier for the designers.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote

