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  1. #11
    Player
    Recon1o6's Avatar
    Join Date
    Sep 2016
    Posts
    1,296
    Character
    Avarnia Corthal
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by EaMett View Post
    Ding ding ding, we have a winner!!

    Sigh... We're screwed, aren't we?
    been that way for Sb and Shb.

    I am not gonna be surprised if we find out sage is made out of chunks of the other 3 healers. Ast's noct sect, Sch's aetherflow system and whm's old self buffing playstyle.
    Ast and Whm chunks are already confirmed in any event
    (3)

  2. #12
    Player
    SweetPete's Avatar
    Join Date
    Dec 2013
    Posts
    991
    Character
    Princess- Princess
    World
    Coeurl
    Main Class
    Alchemist Lv 100
    This is their last chance to get it right with healers. They always said Ast was the problem child because it could go either regens or shields so it was hard to balance the healers. Now they won’t have that excuse anymore. If healers are still not fun and unique then we will know. My expectations aren’t high but I’m hoping the healers are getting the biggest rework this expansion. It’s our turn now. We’ve waited long enough.
    (2)

  3. #13
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    They should just make it an instant gcd with the same potency as boil.
    (0)

  4. #14
    Player Anhra's Avatar
    Join Date
    Sep 2020
    Location
    Ul'dah
    Posts
    824
    Character
    Anhra Nefaris
    World
    Omega
    Main Class
    Scholar Lv 90
    Probably a unpopular opinion, but i hope the Fairy will get a bit more attention skill- and potencywise at the exchange of being killable again (along with a revive timer) to keep things more interesting instead of having the Fairy constantly on autofollow on every occasion you summon her.
    (0)

  5. #15
    Player
    FoxCh40s's Avatar
    Join Date
    Feb 2020
    Posts
    332
    Character
    Source Eldion
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by SweetPete View Post
    This is their last chance to get it right with healers. They always said Ast was the problem child because it could go either regens or shields so it was hard to balance the healers. Now they won’t have that excuse anymore. If healers are still not fun and unique then we will know. My expectations aren’t high but I’m hoping the healers are getting the biggest rework this expansion. It’s our turn now. We’ve waited long enough.
    Not gonna happen; they've shown their hand long ago, we know they don't care about healer's, otherwise we wouldnt be where we are today.

    Itll be the same thing all over again, I don't know why anyone is expecting them to care now.
    (2)

  6. #16
    Player
    Recon1o6's Avatar
    Join Date
    Sep 2016
    Posts
    1,296
    Character
    Avarnia Corthal
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by FoxCh40s View Post
    Not gonna happen; they've shown their hand long ago, we know they don't care about healer's, otherwise we wouldnt be where we are today.

    Itll be the same thing all over again, I don't know why anyone is expecting them to care now.
    i don't think its expecting them to care, I think its expecting them to do something on accident that will make things better and mix up what players want with what SE want/think healers play thus accidentally making healers less shit
    (1)

  7. #17
    Player
    GrimGale's Avatar
    Join Date
    Sep 2013
    Posts
    1,112
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100
    My hopes are, if Sage becomes the "selfish" self buffing Shield Healer, as it's been revealed in the Announcement, that Scholar will see its Support/Utility expanded to have it mirror AST as the Shield Healer Support oriented counterpart. I want more Stratagems, I want more debuffs/buffs to manage during downtime.

    I've always liked the idea of SCH having two modes from FFXI, one grimmoire for Enfeebling/Damage, the other for Buffing/Healing. In FFXIV we had the fairies that acted in that way, kinda. Hopefully we go back to our summon being meaningful and being tied to significant abilities now that the final opportunity has come to detach ACN/SMN from SCH.
    (1)

  8. #18
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by Anhra View Post
    Probably a unpopular opinion, but i hope the Fairy will get a bit more attention skill- and potencywise at the exchange of being killable again (along with a revive timer) to keep things more interesting instead of having the Fairy constantly on autofollow on every occasion you summon her.
    I just wantthe fairy to be targettable again. a well placed fairy used to be a godsend to bounce deployment tactics off.

    As for energy drain and unused stacks they could quite easily just let aetherflow restore more MP based on the stacks you have.. 0 stacks. 20% mp on aetherflow. 1 stack 25% mp on aetherflow. 2 stacks 30% mp on aetherflow..

    The fairy guage definitely needs some love though.
    (0)

  9. #19
    Player
    Eloah's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    2,843
    Character
    Toki Tsuchimi
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by GrimGale View Post
    Hopefully we go back to our summon being meaningful and being tied to significant abilities now that the final opportunity has come to detach ACN/SMN from SCH.
    SCH and SMN have already been separated. Because of how the system is, they cannot fully separate SCH from ACN because it would require too much of a rework. But as far as gameplay is concerned, the separation has already happened. That's why the only ability they share now is Resurrection.
    (1)
    I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.

  10. #20
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    What I expect from the 6.0 Barrier Healers is systems that reward proactive shielding and healing. I wouldn't be surprised if Aetherflow stops primarily being a healing resource and ends up primarily a damage resource and Aetherflow generation is tied more to successfully shielding attacks. Not saying Lustrate, Sacred Soil, Indomitability and Excognition would go away, but that Aetherflow is more intended to be be used with Energy Drain and other DpS spenders with most of the healing uses being more for emergency situations.

    How I could see things working:
    • Max number of Aetherflow stacks increased to about 6
    • Aetherflow(ability) would still generate 3 stacks when used.
    • Adloquium's Galvanize and Catalyze each give an Aetherflow stack when they break (but not when they fall off).
    • Deployment Tactics Galvanize shields maintain the 100% generation chance of Adloquium.
    • Succor and Consolidation's shields would have a 20% chance of giving an Aetherflow stack when they break.
    • Seraphic Veil shields would have a 50% chance of generating Aetherflow
    • Excognition still costs one Aetherflow stack, but gives 2 stacks when it is triggered.
    • Fey Union gives an Aetherflow each time it's target takes damage equal to 30% of their max hp.
    • Sacred Soil has a chance of giving an Aetherflow when someone under its effect takes damage equal to 30% of their max hp,
    • Dissipation would still give 3 stacks at the cost of loosing the fairy for 30s.
    • New capstone gcd spell with a 60s or 90s cooldown that consumes all current Aetherflow stacks to deal damage based on Aetherflow spent

    Quote Originally Posted by Anhra View Post
    Probably a unpopular opinion, but i hope the Fairy will get a bit more attention skill- and potencywise at the exchange of being killable again (along with a revive timer) to keep things more interesting instead of having the Fairy constantly on autofollow on every occasion you summon her.
    Not going to happen as pets being targetable/damageable causes more problems than they are worth design side. Tankbusters, Raidwides, and Shared damage attacks have had problematic interactions with pets since 2.0 requiring pet interaction exceptions to be added to pretty much every individual action. Them being non-targets makes things less problematic and easier for the designers.
    (1)

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