Quote Originally Posted by Penthea View Post

Fixing a community problem like this is extremely difficult in a game as old as WoW. It would require a very definitive shift in design choices and players who have been playing the same game for over a decade often don't like being taken out of their comfort zone, even when they're not happy where they are now. Many would be very concerned that the little they like of the game would disappear if too much change happened.

I think WoW is long passed the point of being able to do anything about the community without risking enormous backlash. It's been like this for so long that the state of the community is almost a type of content in itself. It's completely interwoven with the experience of playing the game. It's not impossible to unravel it but doing it correctly would mean playing the long game of gradually introducing content that encourages change over the course of several years. And honestly, I don't think Blizzard can be bothered to do that because WoW already makes millions as it is. It won't be seen as a worthy investment.
Ion admitted as much when asked about how they plan to address the faction imbalance regarding hardcore mythic players and raider in horde and alliance. He said that although they do think about it and are trying to find way to encourage more hardcore players to move back to alliance, that it will take a long time unless they do something excessive in buffing alliance traits etc which is something they obviously do not want to do.