off topic, but I absolutely loath this thought process as due to any interesting topics to increase difficulty in dungeons the best counterargument is "thats not what dungeons are for" the same can be said with certain trials and the tougher 8 man "raids" like Omega and Eden where with a group of first timer its impossible to be swift. I dont do dungeons to get it over with it completely undermines the point of a game as there is no incentive to do so, besides time which....we are playing a MMO



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