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  1. #1
    Player
    Melphina_Dragonfyre's Avatar
    Join Date
    Jun 2017
    Posts
    17
    Character
    Melphina Dragonfyre
    World
    Balmung
    Main Class
    Warrior Lv 94
    Is there going to be any impact whatsoever on using to the duty finder to queue up normal dungeon runs, or is this purely affecting unsynced? Like, if I queue a heavenward dungeon, or run crystal tower through the duty finder and wait for it to match me with an alliance will the old content be any more difficult or will it be exactly as it is now? Gear creep is already strong enough that we just skip entire phases on the crystal tower bosses because they die before they get to do them (Glasya Labolas platforming phase for example), and that's only one example in one dungeon. There are countless others. And this is with the imposed level cap. I'm assuming that things won't change unless you're entering unsynced. Is that correct?
    (0)
    Last edited by Melphina_Dragonfyre; 02-08-2021 at 11:31 AM.

  2. #2
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,169
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Melphina_Dragonfyre View Post
    Is there going to be any impact whatsoever on using to the duty finder to queue up normal dungeon runs, or is this purely affecting unsynced? Like, if I queue a heavenward dungeon, or run crystal tower through the duty finder and wait for it to match me with an alliance will the old content be any more difficult or will it be exactly as it is now?
    Doing content at the intended iLv will feel the same. Doing content at higher (syncked) iLv will be harder the greater the difference between intended iLv and the gear sync. However, the increase in difficulty when syncking will not be as large as the increase in difficulty for outright unsyncked runs.
    (1)
    Error 3102 Club, Order of the 52nd Hour

  3. #3
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Rongway View Post
    Doing content at the intended iLv will feel the same. Doing content at higher (syncked) iLv will be harder the greater the difference between intended iLv and the gear sync. However, the increase in difficulty when syncking will not be as large as the increase in difficulty for outright unsyncked runs.
    Pretty much this.

    The gap between minimum ilvl (so your first time clears) and your maximum ilvl sync is going to be smaller, so fights synced via Duty Finder won't necessarily get as easy over the course of a patch as people gear up for it. But that's not really an issue as it only applies to pre-81 content. You're not actively seeing people gear up for it, but all of that content will feel a little closer to min ilvl then it currently is.

    Unsyncing things will get harder than they currently are, so doing a level 50 trial at level 80 will feel like you're doing it at level 60. But that's still easier than doing it synced.

    I made a little graph to help illustrate the issue and what it might look like in EW:



    Basically we have these sharp increases at level 50, 60 and 70. EW will bring them back in line with the level 1-50 curve.
    There will still be a sharper incline at level 81-90, so being level 90 will still make unsyncing things pretty easy, but probably not to the extent that level 71-80 currently does.
    It basically takes us back to the state of things at the start of HW, giving us a few extra expansions to power up before it comes an issue again.
    (1)
    Last edited by Seraphor; 02-08-2021 at 09:52 PM.