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  1. #1
    Player

    Join Date
    Jul 2020
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    1,759
    Quote Originally Posted by Deceptus View Post
    Seriously. Why is this even debatable?

    Moreso, what's the point of making OLD, OUTDATED CONTENT HARDER? That's literally what ilvl sync is for.
    Making old content harder is not the point, it's a side effect, but only if you're unsyncing, and probably only difficult if you're trying to do it solo or with less players than intended for the content.

    People are already saying contents in FFXIV are easier just from item level increase, not even level increase. So unsyncing would still be easy when you have level increase, just not as easy as now, at least at 80. And at 90, we're getting the same stat increase as now, so that would make it easier as well.
    (3)

  2. #2
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,128
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by linayar View Post
    People are already saying contents in FFXIV are easier just from item level increase, not even level increase.
    People are complaining that current content, on current itemlevel for said content, is too easy, not old content that you only run for glamour anyway. And of course ilvl increase is going to make content easier, that's the whole point of it, to acquire higher stat numbers which you couldn't before.
    (1)

  3. #3
    Player

    Join Date
    Jul 2020
    Posts
    1,759
    Quote Originally Posted by Absurdity View Post
    People are complaining that current content, on current itemlevel for said content, is too easy, not old content that you only run for glamour anyway. And of course ilvl increase is going to make content easier, that's the whole point of it, to acquire higher stat numbers which you couldn't before.
    My point is that we will still be stronger doing content unsynced than we would've been doing it synced, and doing content synced is already easy enough in general according to the community. It might be an issue if you're trying to solo certain former high end duties, but not all people that are unsynching will be doing it solo.
    (0)

  4. #4
    Player
    VirusChris's Avatar
    Join Date
    Aug 2013
    Posts
    513
    Character
    Chris Corona
    World
    Malboro
    Main Class
    Ninja Lv 90
    Yeah... when they said that "unsync'd content would be harder" is what got me actually concerned. I like doing old content unsync'd for the maximize damage I can do for fun and makes it easier to do certain WT tasks. I thought the reason they added the "Level Sync" and "Minimum iLevel" option in Duty Finder was so we can fight those old content anyway we want and if we wish to revert back to the lowest for the challenge, then fine.

    The option is there.

    Now it feels like they're taking away the option on how to play old content the way you want. I honestly love streamrolling everyone, I love feeling OP for old content, so I don't want that to be taken away. It makes doing the Primal EX fights easier as I can afford more mistakes without causing too much trouble for my party.

    I'm not even sure if hitting level 90 will change much. I'm excited for Endwalkers, but don't like this "Stat Squishing" bit they mentioned.
    (7)

  5. #5
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    I think, besides the programing aspect, that they might be stat squishing for healers.

    What I tried to describe before having play from launch of ShB where they brought healer attack options down, which I felt was in response to some of the community asking for healers to focus on healing, was in the begining healers had to heal quite a bit and then a bit.. and then everyone was geared and basically healers only healed sometimes but had to attack a lot.

    The stat squish, I'm guessing, is also to help with their balance in part to help make healers better. As a healer the stronger everyone gets the less important your job (as healer) is. Of course you can still do damage, but if they wanted a healer to focus on healing then they need to make sure people don't grow so fast. Even then healers will still have a slight problem at the maximal differences... so probably should ensure at least a healer or two have some engaging combat loops (one can remain simple for those who prefer that style).

    But to reiterate I really hope they ensure, via some means, that unsync remains equally if not more powerful. That could be starting with echo unsync, new consumable item that buffs you unsync, or perhaps some continued support of blue mage when solo (like I suggested perhaps blue mage obtains primal instinct which gives them all three mimic forms at once, and add a few more abilities that only work in solo situations or at least have modified reactions- like Angel Whisper solo can be auto-raise like it's been in most of the series).

    I'm okay if they improve the experience for the normal DF curve, but I hope they take mindful steps to ensure they just didn't kill the unsync experience. Like I hope they go out of their way to make sure, not "meh, maybe we did, maybe we didn't- you find out" lol.
    (0)

  6. #6
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 100
    Wonder what the impact will be on the hunt community. If unsynced content may be thrown off a bit, surely that will also mean old S ranks and the like will be slightly more of a challenge as well....
    (0)

  7. #7
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    hopefully kinda makes sync duty not so much of a steam roll
    (1)

  8. #8
    Player
    Austere's Avatar
    Join Date
    Dec 2020
    Posts
    20
    Character
    Austere Ocen
    World
    Cactuar
    Main Class
    Dark Knight Lv 80
    I was really hoping that we would get something like a dungeon level sync to your level this xpac instead of stat squish, where if you're level 70 for example and do a sunken temple of qarn you have access to all of your level 70 abilities but they're scaled to the appropriate dungeon power level. The higher the level cap goes the more low level content is going to suck to do.
    (1)

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