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  1. #1
    Player
    van_arn's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    1,960
    Character
    Van Arn
    World
    Goblin
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Garnix View Post
    I hope they don't listen to this part of the community and continue doing limited jobs, because they are fun.
    The only thing they need is some sort of roulette or replayable content similar to PotD.
    Agreed, I certainly hope the no fun allowed crowd is flatly ignored. It’s great we have some jobs that serve their own unique, fun to some, ends. If anything, I’d like a wider variety of limited jobs— non combat ones, for example.

    A properly designed job system is going to have jobs you don’t like to use and jobs you favor. You don’t have to level everything, just level what you like.
    (3)

  2. #2
    Player
    Zanarkand-Ronso's Avatar
    Join Date
    Mar 2019
    Posts
    4,168
    Character
    Johanna Yevon
    World
    Adamantoise
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Garnix View Post
    I hope they don't listen to this part of the community and continue doing limited jobs, because they are fun.
    The only thing they need is some sort of roulette or replayable content similar to PotD.

    Quote Originally Posted by van_arn View Post
    Agreed, I certainly hope the no fun allowed crowd is flatly ignored. It’s great we have some jobs that serve their own unique, fun to some, ends. If anything, I’d like a wider variety of limited jobs— non combat ones, for example.

    A properly designed job system is going to have jobs you don’t like to use and jobs you favor. You don’t have to level everything, just level what you like.
    My God, refreshing sensible Posts <3
    (2)

  3. #3
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by van_arn View Post
    Agreed, I certainly hope the no fun allowed crowd is flatly ignored. It’s great we have some jobs that serve their own unique, fun to some, ends. If anything, I’d like a wider variety of limited jobs— non combat ones, for example.

    A properly designed job system is going to have jobs you don’t like to use and jobs you favor. You don’t have to level everything, just level what you like.
    I'm not against the concept of a limited job, I'm against the job I wanted to play being limited . Although at least 60 to 70 spells are far more interesting- spell design has improved a lot, if they redo 1 to 50 with that spirit part of me would rest that they made something with quality out the gate (rather than just later).

    So like I've really want to play a transformation based job, if it went limited, especially if under the same PF focus design.. I'd be like SON OF A . . .. Chocoooobooo! Maybe if it was solo focused then I can progress at my own pace rather than having to feel stressed to do it during the hot periods, but pf focused.. /table flip. They can't make a DF system that is as active as the actual DF, or I might accept that as a counterproposal- it just wont happen given population math unless the job is freaking amazing to play. Which.. kudos to them but I doubt you could get to the state where basically the limited job DF is killing the regular DF. I'll look forward to full blown power instanced housing before limited jobs are killing our normal DF lol.

    I've tried to make up a few ideas in counter, like a Magitek Operator. Which I think would work very well under a PF focus, due to the potential logical design choices that come form the idea of constructing, maintaining, and piloting magitek. There is also a lot of natural sense of balance and options that come with it, like if you think back to other classic mech games (Armorcore, Mech Warrior, etc). Big heavy mechs, fast nimble small mechs, overheating, etc. It would follow a PF structure fairly well for balance reasons and yet excuse to be a bit abnormal for power and also be excluded from normal content.

    Or of course, the far more greedy concept, being just do both (job has elements of limited and normal). If Beastmaster had elements of balance like WoW hunter on pets, but then also some full wild DoL like system that is NOT a loss. If every job had something that made it feel wildly special, that'd be a good thing. Naturally it would make those weird (advanced) jobs more expensive to produce though.
    (0)
    Last edited by Shougun; 02-06-2021 at 07:45 AM.