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  1. #21
    Player
    LisSquid's Avatar
    Join Date
    Jan 2021
    Posts
    1,366
    Character
    Mother Kos
    World
    Hyperion
    Main Class
    Reaper Lv 90
    I wouldn't say this is all for BLU just yet. I think we may have been given blu level cap a bit early (I honestly didn't except the level cap to boost until 6.0) and we will be given another BLU reward like the morbol mount. Perhaps for doing delta scape? Perhaps some instance of savage specific for blue mages would actually be preferable.
    (1)

  2. #22
    Player TurtlesAWD's Avatar
    Join Date
    Aug 2018
    Posts
    163
    Character
    Capra Demon
    World
    Brynhildr
    Main Class
    Red Mage Lv 84
    Quote Originally Posted by TheMightyMollusk View Post
    I did say instance skills, though I admit I forgot about Lakshmi.

    As for the catching up....the level 50 groups aren't filling because people who already got those skills don't want to do it again. The same thing will happen in 6.x when BLU gets moved up to 80 and people who weren't here now are trying to get 70 skills. It's the same problem BLU's always had; for a job that's supposedly a solo adventure side quest, it locks a lot of the best stuff behind group content, then doesn't let you use Duty Finder to do it. If you can't find enough people, you're SOL.
    I bet a lot of this will be obtainable solo with basic instinct, and basic instinct comes off a level 24 mob. Run through dungeon -> murder everything with ultravibes, lv 5 death or launcher if the instants don't work-> solo a boss in similar fashion to the carnivale stages -> learn spell
    (0)

  3. #23
    Player
    Liale's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    92
    Character
    Farewell Loveless
    World
    Leviathan
    Main Class
    Arcanist Lv 90
    Honestly for most people that is always "it" for blu. I don't like raiding a lot so for me blu is always something that I only play on the patch day when I level up and get all the new spells. I maybe pull it out for rare fates where i can make it easier or for helping a friend lvl at low lvls but other than that blu is a class you only play maybe at one day increments unless you REALLY drag out getting the spells. Or when you just want to pull it out to blow yourself up and sit dead somewhere.
    (1)

  4. #24
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by TurtlesAWD View Post
    I bet a lot of this will be obtainable solo with basic instinct, and basic instinct comes off a level 24 mob. Run through dungeon -> murder everything with ultravibes, lv 5 death or launcher if the instants don't work-> solo a boss in similar fashion to the carnivale stages -> learn spell
    Level 70 BLU with basic instinct just melts everything 50 and below, even the extreme trials. I still needed feather rain and the ice bow one, took about 10-15 minutes each.
    (0)

  5. #25
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,680
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 98
    Quote Originally Posted by Jandor View Post
    Level 70 BLU with basic instinct just melts everything 50 and below, even the extreme trials. I still needed feather rain and the ice bow one, took about 10-15 minutes each.
    *waves* Hi Jandor! Congrats on getting feather rain and ice bow.

    Looks like getting basic instinct and ten more levels is now on my to do list.
    (0)

  6. #26
    Player
    Garnix's Avatar
    Join Date
    May 2014
    Posts
    642
    Character
    Leih'to Molkoh
    World
    Zodiark
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by FoxyAreku View Post
    I sure hope not, that would be ridiculous considering the overwhelming amount of feedback that BLU sucks. Like, hurting sub numbers and their profits scale ridiculous.
    Gonna pray they actually listened to the community on this one and BLU is just stuck in a limbo of 'too late to change it now'.
    I hope they don't listen to this part of the community and continue doing limited jobs, because they are fun.
    The only thing they need is some sort of roulette or replayable content similar to PotD.
    (3)

  7. #27
    Player
    van_arn's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    1,960
    Character
    Van Arn
    World
    Goblin
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Garnix View Post
    I hope they don't listen to this part of the community and continue doing limited jobs, because they are fun.
    The only thing they need is some sort of roulette or replayable content similar to PotD.
    Agreed, I certainly hope the no fun allowed crowd is flatly ignored. It’s great we have some jobs that serve their own unique, fun to some, ends. If anything, I’d like a wider variety of limited jobs— non combat ones, for example.

    A properly designed job system is going to have jobs you don’t like to use and jobs you favor. You don’t have to level everything, just level what you like.
    (3)

  8. #28
    Player
    Zanarkand-Ronso's Avatar
    Join Date
    Mar 2019
    Posts
    4,168
    Character
    Johanna Yevon
    World
    Adamantoise
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Garnix View Post
    I hope they don't listen to this part of the community and continue doing limited jobs, because they are fun.
    The only thing they need is some sort of roulette or replayable content similar to PotD.

    Quote Originally Posted by van_arn View Post
    Agreed, I certainly hope the no fun allowed crowd is flatly ignored. It’s great we have some jobs that serve their own unique, fun to some, ends. If anything, I’d like a wider variety of limited jobs— non combat ones, for example.

    A properly designed job system is going to have jobs you don’t like to use and jobs you favor. You don’t have to level everything, just level what you like.
    My God, refreshing sensible Posts <3
    (2)

  9. #29
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by van_arn View Post
    Agreed, I certainly hope the no fun allowed crowd is flatly ignored. It’s great we have some jobs that serve their own unique, fun to some, ends. If anything, I’d like a wider variety of limited jobs— non combat ones, for example.

    A properly designed job system is going to have jobs you don’t like to use and jobs you favor. You don’t have to level everything, just level what you like.
    I'm not against the concept of a limited job, I'm against the job I wanted to play being limited . Although at least 60 to 70 spells are far more interesting- spell design has improved a lot, if they redo 1 to 50 with that spirit part of me would rest that they made something with quality out the gate (rather than just later).

    So like I've really want to play a transformation based job, if it went limited, especially if under the same PF focus design.. I'd be like SON OF A . . .. Chocoooobooo! Maybe if it was solo focused then I can progress at my own pace rather than having to feel stressed to do it during the hot periods, but pf focused.. /table flip. They can't make a DF system that is as active as the actual DF, or I might accept that as a counterproposal- it just wont happen given population math unless the job is freaking amazing to play. Which.. kudos to them but I doubt you could get to the state where basically the limited job DF is killing the regular DF. I'll look forward to full blown power instanced housing before limited jobs are killing our normal DF lol.

    I've tried to make up a few ideas in counter, like a Magitek Operator. Which I think would work very well under a PF focus, due to the potential logical design choices that come form the idea of constructing, maintaining, and piloting magitek. There is also a lot of natural sense of balance and options that come with it, like if you think back to other classic mech games (Armorcore, Mech Warrior, etc). Big heavy mechs, fast nimble small mechs, overheating, etc. It would follow a PF structure fairly well for balance reasons and yet excuse to be a bit abnormal for power and also be excluded from normal content.

    Or of course, the far more greedy concept, being just do both (job has elements of limited and normal). If Beastmaster had elements of balance like WoW hunter on pets, but then also some full wild DoL like system that is NOT a loss. If every job had something that made it feel wildly special, that'd be a good thing. Naturally it would make those weird (advanced) jobs more expensive to produce though.
    (0)
    Last edited by Shougun; 02-06-2021 at 07:45 AM.

  10. #30
    Player
    Krokov's Avatar
    Join Date
    Aug 2013
    Posts
    1,318
    Character
    Krokov Reynall
    World
    Midgardsormr
    Main Class
    Dragoon Lv 100
    No limited job but a new healer: Sage and a TBA melee DPS.
    (1)

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